Quote Originally Posted by shao32 View Post
More than "WAR is so Op" which there is literaly none on this threat
Hmm... Let me see...

Quote Originally Posted by Lyth View Post
The problem with WAR's "identity" is that it has too many areas in which it specialises in.
Quote Originally Posted by shao32 View Post
how really expect ppl SE make PLD,GUN and DRK more unique when WAR dominate every competent field in tanking on this game?
Quote Originally Posted by Lyth View Post
I'm extremely glad that you agree that some of these things should be universal. If so, you should agree that we need systemic nerfs to WAR for the greater good of this game, because mitigation, snap enmity generation, and dps are all areas in which WAR has historically dominated.
Quote Originally Posted by shao32 View Post
when you have a job that is omnipotent we have a problem, when you have a job that do everything that the others equally or much better then we have a problem, one thing is fullfill the basic requeriments of you role and other thing is just overexcel over the rest
Quote Originally Posted by shao32 View Post
its a form to speak that WAR excel on everything, i remember you WAR was and its still called in less degree the one man army.
Quote Originally Posted by shao32 View Post
we are claiming WAR is strong, all what they have is equally or better that the other 2 and have no weakness whatsoever
Quote Originally Posted by shao32 View Post
WAR has been the most powerfull tank of the game 6 years in a row, we can't complain about that?
Quote Originally Posted by shao32 View Post
is a problem that WAR has been overbuffed every patch since release
Quote Originally Posted by Lyth View Post
It just needs to have something that it's really good at. Right now, I can't actually see what that could be, because pretty much everything is "WAR's turf". Best mobility and knockback prevention? Onslaught. Most powerful snap enmity tools? Onslaught/Equilibrium/Unchained. Hardest hitting attack? Fell cleave. Most powerful burst window? IR. Most powerful AoE? Decimate. Most powerful lifesteal? Steel Cyclone. Most powerful invincibility cooldown? Holmgang. Most powerful tank raidwide defensive? Shake it Off.
Yes. Continual posts about how WAR "Dominates" at everything, how they've been "Nothing but overbuffed", how they need "Systematic Nerfs" is not just claiming that WAR is OP...

Now, before you argue that I'm taking these quotes out of context, please, enlighten me to the context that seems to be a theme across all of these posts. Please explain why would WAR need to be nerfed if it wasn't OP? Or do we start just nerfing everything that isn't OP these days? Nerf RDM because it's not as damaging as BLM! Nerf MCH because it's not as highly prioritized as BRD! Nerf WHM because it hasn't got the utility of SCH/AST! Yeah that makes sense.