TBH, I don't really want too much change in the available spells and oGCDs and CDs and such. Aside from a few glaring flaws (lillies...), for the most part I feel like the healers have a good range/variety of tools to heal with. And any new things, of course, will come at the price of axing old abilities to help keep button bloat from getting too out of control.

One thing I would kind of like to see, though... a change in WHM's DPS spells. Instead of yet another stone tier, how about changing it up and making a water spell the main nuke?