hmm. i dont know. i actually like the idea of Eureka. i think there needs to be more in it, to make it better. but an area that plays with a different focus from the rest of the game was very refreshing to me, and i enjoy it when im up for it.

hmm. i dont know. i actually like the idea of Eureka. i think there needs to be more in it, to make it better. but an area that plays with a different focus from the rest of the game was very refreshing to me, and i enjoy it when im up for it.



The problem with Eureka['s idea] is it has already been tried thrice now. How many more times will it take before they get it right, assuming they ever will?



They even learned during Eureka and it got much better. Pagos was obviously bad, especially the map design and leveling process.
I think with Pyros and Hydatos they almost got it right.
Leveling is fast, Logos actions are fun but not necessary, at lvl cap you can spawn half the fates solo, map design with aetherytes got much better, bunnys got better.
Whats missing is the Group-lvl-sync , better droprates for some stuff and maybe some daily quests inside the Instance.
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