Not sure why the whole blocking pathways or NPCs has always been listed as against the rules in this game when it is quite literally impossible for anyone to block anyone’s access through any pathway or to an NPC. There is always a way to target and interact with any npc regardless of how many people are clustered on or around it, and no one can physically block a path because characters don’t collide with each other, we just walk right through. Like why bother making stipulations in the rules for things that cannot actually happen given the way the game is designed?