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Thread: Rescue Delays

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  1. #1
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    I have no issue with it, or with Benediction. Learning the timing of skills and how to use them is part of the class. If you see someone about to be hit, you should Rescue them ahead of time, not at the last second. Like if you see someone going the wrong way for a mechanic, etc.

    As for Benediction, the delay makes it harder to use as an emergency heal, but again, if you see the tank about to eat something that will put them in the danger zone, you should already be ready to Benediction a split second early so the heal is instant.
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  2. #2
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by NocturniaUzuki View Post
    I have no issue with it, or with Benediction. Learning the timing of skills and how to use them is part of the class. If you see someone about to be hit, you should Rescue them ahead of time, not at the last second. Like if you see someone going the wrong way for a mechanic, etc.
    Both Benediction and Rescue have annoying delays despite being instant. We can work around Bene though because like you say, it really shouldn't be saved for emergencies and rather a free heal. Rescue is a bit different, but gives the same frustration that WHMs share when they allow the tank to get too low before using Bene. With Rescue however, we don't always have the same amount of time to respond to an enemy cast bar as we do a tank's depleting HP gauge; and actually, it's those situations that we do is when Rescue has a much higher success rate.

    Rescue when used outside of being scripted for an encounter requires anticipation from the healer to be successful. Basically, the more familiar you are with the encounter and the mechanics along with being able to identify who's about the fail a mechanic will greatly facilitate the use of it. It also requires that the healer him/herself isn't in any danger, and an untimely AoE under your feet my thwart the Rescue attempt.

    If they can eliminate or reduce the delay, it will be much easier to rescue a player quickly rather than pre-emptively.
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  3. #3
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
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    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gemina View Post
    it really shouldn't be saved for emergencies and rather a free heal.
    These days it rarely is, at least for me. It's virtually always reserved - to be paired with a tank immunity.

    All that being said.... when I do get to save it for an emergency I actually kind of like it? There's been enough times where a DPS eats something that brings them to critical hp, but they won't be dead until a raidwide hit or something goes out in the next second or two. It's enough time for benediction to save them, if I have it to spare. The majority of the time benediction is reserved or on CD and so they die. But when I can spare it, well... it is nice to have a tool for those situations.
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