I think it would be cool if we could get the option to toggle on overhead enmity meters.

So, alongside with the current enemy names/health bars we see, we would also be able to get the information regarding the targets enmity.

This would be for people who currently aren't the target of the enemy, their current level of enmity compared to the target of the enemies enmity.

While for the person who is currently the target of the enemy, there could be a visual difference in the bar and it would instead show the enmity of the second highest player in relation to their enmity.

Essentially, copying what is currently shown in the small bars next to party members, only in a place where not only is it in the middle of the screen where all the action is, but also would be able to more easily show the enmity levels of multiple targets (Without having to tab through them all constantly)