Quote Originally Posted by Seraphor View Post
This I actually don't mind, the shields and regens are still available, but worked into their card mechanic, and gives you a choice between extra healing or extra rDPS.

Draw cooldown would have to be decreased a bit though, and perhaps the value of the card effects.
Thank you! Card cooldowns would definitely need to be shorter and balancing done with potencies/effects, which really needs to happen anyway with TP going away. The other benefit with shorter CDs as I mentioned, was that you get more attempts to fish for a specific card for your situation, even if it's slightly less potent for balance.

You'd also have the majority of your kit untied to this, so you're not without options if you just burned a card, so it would possibly enhance instead of crippling high level play.