Except, not all dps are the same.
We have 3 (now 4) vit jobs, 3 str (4 melee) 3 dex(2 phys ranged) 3 caster (5 total ranged), and 3 healer (assuming 4 now as well)
There was an equal number of the different types of jobs before. Now it's unbalanced.
I don't play ranged jobs hardly at all, I don't enjoy them. That means I have 4 choices for dps, not 9. Really the only one that was the odd one out was physical ranged dps and melee, - 1 and +1 respectively.
/10char
That said, I think Dancer should be healer; and with that statement comes my firm hope that they can balance the healers with 4 better than with 3.
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