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Thread: OH GOD NO...

  1. #141
    Player
    Xtrasweettea's Avatar
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    Nov 2014
    Location
    Gridania
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    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Oh God, yes!

    I look forward to what SE has in store for Eureka-like in ShB.
    (5)

  2. #142
    Player
    Nora_of_Mira's Avatar
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    Feb 2016
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    910
    Character
    Nora Origo
    World
    Excalibur
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    Dragoon Lv 80
    Quote Originally Posted by Reinha View Post
    A relic quest is a reason for casuals to stay subscribed during those quiet months between patches, something to work towards every time they log in. Tome weapons take 11 dungeon runs and primal weapons take 10 kills so they are not that kind of content. The lack of a relic quest is why I've recently unsubbed for a longer period of time than ever before. Now I'm doing an older relic until my sub runs out again.
    After reading several of these "Eureka is bad" threads, I've been left wondering why people want their relic in the first place. Your post sort of provides an answer to this, even though i dont really understand it. People want a weapon without having to run content, to then do what with the weapon? I know I'm strictly doing the Relic for 3 jobs just for the glam, but its not why im subbed or anything.
    (5)

  3. #143
    Player
    Nedkel's Avatar
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    Dec 2017
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    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    And where should SE put the relics at instead of eureka?
    So much noise for 385 ilevel weapons... Which at the end of a day are still only for glamour purposes.

    Going with that logic, they should make all mounts and glamour items dropping in raids, alliance raids or whatever.

    No, eureka is there to increase the gaming time for you, and they put these weapons there for the exact same reason.
    (0)

  4. #144
    Player
    whiskeybravo's Avatar
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    Nov 2013
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    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Nedkel View Post
    And where should SE put the relics at instead of eureka?
    So much noise for 385 ilevel weapons... Which at the end of a day are still only for glamour purposes.

    Going with that logic, they should make all mounts and glamour items dropping in raids, alliance raids or whatever.

    No, eureka is there to increase the gaming time for you, and they put these weapons there for the exact same reason.
    It'd be interesting to see how well that type of content does without a relic attached to it.
    (4)

  5. #145
    Player
    BillyKaplan's Avatar
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    Dec 2015
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    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by Nedkel View Post
    they put these weapons there for the exact same reason.
    They put the relic weapons there because they knew otherwise no one would touch it with a ten foot pole. It's also why they put in there: glamours, housing items and hair styles - some of which are contest winners.
    (5)

  6. #146
    Player
    Alucard135's Avatar
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    Mar 2017
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    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by whiskeybravo View Post
    It'd be interesting to see how well that type of content does without a relic attached to it.
    Even better, I'd like to see how many would do EX primals If there were no weapons or really low drop rate mounts attached to it. Does that make them bad content?
    (2)

  7. #147
    Player
    BillyKaplan's Avatar
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    Dec 2015
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    Lho Polaali
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    Moogle
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    Conjurer Lv 23
    Quote Originally Posted by Alucard135 View Post
    Even better, I'd like to see how many would do EX primals If there were no weapons or really low drop rate mounts attached to it. Does that make them bad content?
    It makes them niche since a lot of people won't even touch them with the awards in place until they can unsync it. The people who do run them would still run them for the challenge involved, even if not as much.
    Meanwhile Eureka was hailed as one of the expansion's selling points, not really comparable.

    That said, the relic weapon has always been a means to get people to run content they otherwise wouldn't. So putting the relic there in the first place is kind of QED in that sense.
    (1)

  8. #148
    Player
    Arkdra's Avatar
    Join Date
    May 2017
    Posts
    615
    Character
    Arkadya Dravena
    World
    Excalibur
    Main Class
    Samurai Lv 100
    At this point they don't actually seem to have any difficulty getting people to run the older content without the relics causing people to gravitate to it. I think the preservation of old content isn't in the situation it was back in 2.0 and 3.0. But Eureka is still content where the winning move is not to play it by afking in town and how anybody finds this defensible is absurd.
    (1)

  9. #149
    Player
    Alucard135's Avatar
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    Mar 2017
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    1,222
    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by BillyKaplan View Post
    It makes them niche since a lot of people won't even touch them with the awards in place until they can unsync it.
    So dungeons, trials, alliance raids, normal and savage raids, maps and deep dungeons are all niche content, since no one would bother doing them more than once if it wasn't for the rewards they get from them. Kinda makes you wonder what made people like this game in ARR and HW if all these are content that they would run from if they involved any challenge. Maybe it's the story?? Well, some just skip it because they don't care about the story and they only want to go through it quickly to open up the new zones (reward), does that make it a niche content also?

    The point is, if you're gonna use the "people only did it for the reward (relic)" argument, then can you provide a content in the game that is so widely liked and received without being tied to a reward? I still do Eureka even though I already have my RDM and DRK relics. Why? Because 1- I like the group environment there, 2- Finally a zone with a sense of danger where you don't just flat out all the mobs with one or two hits 3- I'm making tons of gil from the stuff I get there (reward). And I assure you, even if they were to remove the relic completely from Eureka, people would still complain about any kind of reward being placed there that they're not able to obtain (Take a look at PVP rewards).
    (4)

  10. #150
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
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    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Alucard135 View Post
    So dungeons, trials, alliance raids, normal and savage raids, maps and deep dungeons are all niche content, since no one would bother doing them more than once if it wasn't for the rewards they get from them. Kinda makes you wonder what made people like this game in ARR and HW if all these are content that they would run from if they involved any challenge. Maybe it's the story?? Well, some just skip it because they don't care about the story and they only want to go through it quickly to open up the new zones (reward), does that make it a niche content also?
    Reward vs no reward is not the point. As you mention there's more than just the relic available as possible reward anyways. What I'm really suggesting would be to make relics obtainable via multiple paths. IF the relic was also available via other means, how well would Eureka actually do?
    (2)

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