Quote Originally Posted by Wolf_Heartnet View Post
1.0 did not fail because of combat system or lack of endgame alone. It failed for MANY reasons.
1. It was following the same old mmo pattern of 11 that was not suited to the current mmo market.
2. Leve system was terrible
3. Too many bugs that prevented people from playing the game to its maximum. (death bug wouldn't let u come back to life)
4. Leveling was super grindy just like Eureka was a grindy mess.
5. Elemental affinities
6. Graphics in-game was too much and crashing peoples computers or giving really bad frame rates.
7. Play Online
8. The combat system you strongly complained about is very similar to XI just being more fast paced.
9. No player owned chocobos just like XI (Not talking about renting chocobos)
10. big maps too much walking and repasting just like XI
11. Terribly made quests just like XI
12. Limited teleportation to aetherytes just like XI
13. Experience exhaust system
14. Terrible UI/Menus just like ffXI
15. Terrible gathering system
16. Looting required 3 dialogues
17. The chat system was horrible just like FFXI's chat was horrible
18. You couldn't jump just like in FFXI
and more

You attributing 1.0's failure to just janky combat and lack of endgame shows that you clearly have no idea what your talking about. 1.0 and all the elements it brought from FFXI and all the bugs and limitations is what caused the game to fail. 2.0 brought elements from modern mmos and thats what made it succeed. Guess what Eureka also had? Level down/exp loss on death. You know what other game had that?
Speaking of having no idea what you're talking about, 1.0 never used Play Online.

FFXI's style just isn't suited for the market, that's why it's been running for over 15 years and has gained popularity recently.

Elemental affinities are a good thing.

1.0 had multiple iterations on its combat, and was most like FFXI in the 1.23 combat that most people liked.

FFXI has had player owned chocobos since 2006 and has a variety of different mounts these days.

1.0 didn't have any quests at launch, FFXI had tons of unique quests.

lol jumping