Quote Originally Posted by Elkanah View Post
I get the feeling that brittle should've been an instant cast move like a normal action. Gives potency rewards for damage for 30s or something like a CD would. Having to constantly cast brittle + attack seems pointless when taking too much damage (or some) in between.
Bristle is so out of place in its current iteration. It would need to be oCGD and instant to be any use.

Or if it was to continue being a cast to then boost a skill, BLU would need to have a powerful skill with a cooldown that they want to maximize the potency of when it's available (Provided that a 50% boost to its potency is equal or better than the potency of spending that GCD on a filler). However, this is not the case either.

So essentially, much like many of the current skills, it's just a useless thing to make people pre-release go "OMG BLU has 49 skills, so complicated! Can't be allowed in party content!"

Really, BLU has only like what 6 skills worth actually using for the most part? Bad Breath for the dmg down, White Wind, Off Guard, Peculiar Light and then whatever skill you're spamming for your DPS output (1000 Needles/Ram's Voice/Glower/Drill Cannons/The Look)

With side effect of Mighty Guard being useful while slogging your way from 1000 Needles to something that scales damage...

Like, maybe Song of Torment and the primal skills are also decent, if you can get them...