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  1. #1
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    911
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by silentwindfr View Post
    i'm 46 and i feel the same, the damage of water cannon is ridicule.... 200 with off guard, if you use britle and peculiar light it can reach almost 400 damage.... on level 37 monster it take more of 10 cast for kill it....
    I get the feeling that brittle should've been an instant cast move like a normal action. Gives potency rewards for damage for 30s or something like a CD would. Having to constantly cast brittle + attack seems pointless when taking too much damage (or some) in between.
    (0)

  2. #2
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Elkanah View Post
    I get the feeling that brittle should've been an instant cast move like a normal action. Gives potency rewards for damage for 30s or something like a CD would. Having to constantly cast brittle + attack seems pointless when taking too much damage (or some) in between.
    Don't even do that. Casting a GCD to increase the next GCD by only 50% is DPS loss. 2 GCDs is double 1 GCD, not 1.5 GCD.....
    (3)

  3. #3
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Elkanah View Post
    I get the feeling that brittle should've been an instant cast move like a normal action. Gives potency rewards for damage for 30s or something like a CD would. Having to constantly cast brittle + attack seems pointless when taking too much damage (or some) in between.
    Bristle is so out of place in its current iteration. It would need to be oCGD and instant to be any use.

    Or if it was to continue being a cast to then boost a skill, BLU would need to have a powerful skill with a cooldown that they want to maximize the potency of when it's available (Provided that a 50% boost to its potency is equal or better than the potency of spending that GCD on a filler). However, this is not the case either.

    So essentially, much like many of the current skills, it's just a useless thing to make people pre-release go "OMG BLU has 49 skills, so complicated! Can't be allowed in party content!"

    Really, BLU has only like what 6 skills worth actually using for the most part? Bad Breath for the dmg down, White Wind, Off Guard, Peculiar Light and then whatever skill you're spamming for your DPS output (1000 Needles/Ram's Voice/Glower/Drill Cannons/The Look)

    With side effect of Mighty Guard being useful while slogging your way from 1000 Needles to something that scales damage...

    Like, maybe Song of Torment and the primal skills are also decent, if you can get them...
    (7)

  4. #4
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kalise View Post
    Bristle is so out of place in its current iteration. It would need to be oCGD and instant to be any use.

    Or if it was to continue being a cast to then boost a skill, BLU would need to have a powerful skill with a cooldown that they want to maximize the potency of when it's available (Provided that a 50% boost to its potency is equal or better than the potency of spending that GCD on a filler). However, this is not the case either.

    So essentially, much like many of the current skills, it's just a useless thing to make people pre-release go "OMG BLU has 49 skills, so complicated! Can't be allowed in party content!"

    Really, BLU has only like what 6 skills worth actually using for the most part? Bad Breath for the dmg down, White Wind, Off Guard, Peculiar Light and then whatever skill you're spamming for your DPS output (1000 Needles/Ram's Voice/Glower/Drill Cannons/The Look)

    With side effect of Mighty Guard being useful while slogging your way from 1000 Needles to something that scales damage...

    Like, maybe Song of Torment and the primal skills are also decent, if you can get them...
    Personally I wouldn't even count 1,000 Needles once you hit level 50 and have your gear. The cast time on the spell means you're immobile and you do about as much damage spamming The Look in that amount of time. I only use 1,000 Needles at this point when I have swiftcast to go with it, though once I get both I'm willing to bet alternating Ram's Voice and Dragon's Voice might be the way to go.
    (0)

  5. #5
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by wereotter View Post
    Personally I wouldn't even count 1,000 Needles once you hit level 50 and have your gear. The cast time on the spell means you're immobile and you do about as much damage spamming The Look in that amount of time. I only use 1,000 Needles at this point when I have swiftcast to go with it, though once I get both I'm willing to bet alternating Ram's Voice and Dragon's Voice might be the way to go.
    Well, 1000 Needles is still the de-facto 20-50 skill. It's also the primary skill that's actually solo attainable while Ram/Dragon Voice, Glower, The Look, Flame Thrower and Plaincracker all require a dungeon in order to obtain.

    Meaning, that a solo player's only alternative is Drill Cannons.
    (2)