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  1. #1
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    Join Date
    Jul 2017
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    Quote Originally Posted by Allistar View Post
    Then maybe its time to get rid of the trilogy.
    I think getting rid of the tank, heal, dps trinity would cause a much larger outcry, and say if the community did support such a rework it would be no small undertaking. Would require a complete rework of the entire game combat system and encounter design.
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  2. #2
    Player
    Allistar's Avatar
    Join Date
    Mar 2011
    Posts
    389
    Character
    Asael K'ni'roux
    World
    Halicarnassus
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Awha View Post
    I think getting rid of the tank, heal, dps trinity would cause a much larger outcry, and say if the community did support such a rework it would be no small undertaking. Would require a complete rework of the entire game combat system and encounter design.
    I meant as far as Tank Healer DPS...add another role, like support. Jobs whose role would be to provide beneficial buffs or debuffs to party in addition to their dps.
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  3. #3
    Player
    MrKimper's Avatar
    Join Date
    Nov 2018
    Posts
    504
    Character
    Shilnarf Silmornif
    World
    Cactuar
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Allistar View Post
    I meant as far as Tank Healer DPS...add another role, like support. Jobs whose role would be to provide beneficial buffs or debuffs to party in addition to their dps.
    I think Yoshi already explained why a pure support role wouldn't work/would be hard to add and I sort of agree. Either their utility is so busted they're required or it's so useless there's no point in taking them, at which point the only thing they'd be good for is, DPS, so you'd have to buff their damage to be equal to a DPS so they contribute SOMETHING right? at which point they might as well just be a DPS with utility.

    Primary buffers COULD work I think, but again they'd have to completely shift how they make content around that and it would practically become a completely different game.
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