Quote Originally Posted by Bourne_Endeavor View Post
So your solution is to remove all restrictions and replace them with pure RNG? They tried this already with Diadem; Coil raids also didn't give weekly pages, therefore you had to farm and pray. Both systems were universally despised. WoW relies on RNG and it's routinely cited as one of the most hated features about the game.

Nothing about this is fresh. It's simply doing what we already do except your entire progression is based on sheer dumb luck. It also still renders most content obsolete since there isn't a reason to do say... normal mode when you can get better gear simply farming tomes. Unless tome drops are RNG too, prices are absurdly high or tomes no longer exist and it's pure RNG with easier content having weaker gear but higher drop rates. None of these ideas sounds fun, engaging or in anyway something I ever want to partake in.
This reply is more for the conversation you are having with Vespar and not you directly but ya, kinda replying to you both.

The gating is more like a necessary evil, damned if you do, damned if you don't. However I do agree with Vespar's point, I do not think the artificial gating should be there. You are basically favoring the gating because the game has no content, so you are artificially extending it. I do not think that is a good model.

I do not like the predictability to the extent FFXIV does. This gives you a lot of insight of what and when it is worth even playing, what and when you need to prepare for and so on. So you end up not playing for huge gaps of time because you know when something will be drastically outdated. This thread is weird to me, praising the biggest flaw in this game.