They'd hit the tomestone cap for creation before the 53 runs (at 45 runs assuming they did nothing else, in fact).
I guess my point was to make a hyperbole, and that casual content shouldn't be played with this much effort. It should be played casually. Putting this level of effort into casual content is just putting stress in places where it doesn't need to be. (thats exactly why I got burned out on Pyros, no pun intended).
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