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  1. #22
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Deithwen View Post
    Don't get me wrong, I know the Dev don't really control their calendar, especialy additional features.

    However, imroving the in game textures is something that can be done, even if it only concerns the newest stuff we get in game.

    In gaming, textures are usually created at high resolution (top quality) then downgraded (which is an automated process). It wouldn't cost anything to the dev team to make all new textures at high quality, and offer a preset in the options. It's almost a zero effort improvement.

    And no Sylve, this kind of improvement won't make the game play like a slideshow. Textures resolution doesn't impact your fps, unless your GPU doesn't have enough Vram, and trust me, GPUs tend to have plenty, even 3+ years old GPU will have enough for at least an improvement, and the number of frames per seconds will be the same.

    This is a free upgrade, no impact on performances, almost no dev time required.

    Same goes to lighting, it's a bit of settings tweaking. Unless it's already at max for the engine, in that case it would need further dev time.


    Also the textures we have now, are not even up to FF14 1.0 standards.
    An Armchair Developer. The best kind.

    First point, yes. Almost all art for any game is created at a far higher resolution than what ever makes it into the game. And then you ruin your previous true statement with a false one.
    Creating textures is a lot more involved than firing up Paint and adding more pixels. You're asking them to retexture every single visible surface in the game. That's a tremendous amount of work. Only someone who has never created textures for a game could possibly assume that the work is "zero effort". Are you even aware of how much a line like that is a slap in the face to the artists responsible for creating them? Jeez.

    And you're correct. A minor tweak to improved textures wont suddenly destroy the game.

    Once again, You're spewing opinion like its fact. Everything the game renders on your screen impacts your fps. Everything. That's why there are so many options to turn down all of those graphical options.

    You want to know what else wasn't up to FFXIV 1.0s standards? Computers. Yessir, If you take off those rose tinted goggles and did some basic research you would know that while yes, XIV 1.0 looked amazing, It had this awful tendency to run like complete garbage and/or melt your PC in the attempt. Kind of like another MMO that pushed its visuals too far.. I'm sensing a pattern here.

    Going forward into Shadowbringers and beyond will see zones and gear looking better than previous versions content, older hardware will no longer be supported which allows the devs to build those improved visuals from the start. This is to be expected, but demanding they retexture the entirety of the game because you're overly sensitive about texture resolutions is simply asking too much.

    Also, some homework for you. Go do some proper research into why 'Minimum System Specs' exist in games.
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    Last edited by Sylve; 12-11-2018 at 04:05 AM.