
Originally Posted by
Deithwen
Don't get me wrong, I know the Dev don't really control their calendar, especialy additional features.
However, imroving the in game textures is something that can be done, even if it only concerns the newest stuff we get in game.
In gaming, textures are usually created at high resolution (top quality) then downgraded (which is an automated process). It wouldn't cost anything to the dev team to make all new textures at high quality, and offer a preset in the options. It's almost a zero effort improvement.
And no Sylve, this kind of improvement won't make the game play like a slideshow. Textures resolution doesn't impact your fps, unless your GPU doesn't have enough Vram, and trust me, GPUs tend to have plenty, even 3+ years old GPU will have enough for at least an improvement, and the number of frames per seconds will be the same.
This is a free upgrade, no impact on performances, almost no dev time required.
Same goes to lighting, it's a bit of settings tweaking. Unless it's already at max for the engine, in that case it would need further dev time.
Also the textures we have now, are not even up to FF14 1.0 standards.