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  1. #1
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Sigma-Astra View Post
    For someone who doesn't Savage raid at all, that's quite a declaration you're making with little to no experience on the subject.
    Me and my freinds grew bored of them before the last one every time, raiding with random isn't attractive for me and the fact they get done in PF without any need of communication outside of assigned position isn't what I call overwhelmingly difficult fight, plus the game doesn't revolve around what I do/can do or not, easy is easy. People are beating Dark souls blind folded, doesn't mean the game is easy and some other can't go trough a pokemon game but its still easy games.

    You don't need to become an astronaut or a brain surgeon to know its not easy at all.
    (1)
    Last edited by Nariel; 12-04-2018 at 03:25 AM.

  2. #2
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Nariel View Post
    Grew bored of them before the last one every time and the fact they get done in PF without any need of communication outside of assigned position isn't what I call overwhelmingly difficult fight
    If you grew bored of something, that doesn't mean the difficulty was too easy, it means that you don't find challenging content fun. It's true that you can get Savage content cleared with a whole bunch of randoms through PF (but not always without battle scars), but usually that means you have to already have those fights on farm and are just looking for quick clears when your static members aren't available. I don't know what Savage content you've been playing, but you still need communication to get things done because you simply can't trust people to follow the most basic of directions, especially in PF, and sometimes bad things happen that need to be improvised on the fly.

    I can't imagine running things through PF for Chaos when people don't know what longitude and latitude are. Hell, people can't get Starboard and Larboard still.

    Savage requires coordination and communication still no matter what you're doing, basic things that people can't even do in dungeons half of the time in this game already. And when I asked for competency and actual effort in dungeons, I get "Omg, you don't pay my sub!" nonsense.
    (2)

  3. #3
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Sigma-Astra View Post
    If you grew bored of something, that doesn't mean the difficulty was too easy, it means that you don't find challenging content fun. It's true that you can get Savage content cleared with a whole bunch of randoms through PF (but not always without battle scars), but usually that means you have to already have those fights on farm and are just looking for quick clears when your static members aren't available. I don't know what Savage content you've been playing, but you still need communication to get things done because you simply can't trust people to follow the most basic of directions, especially in PF, and sometimes bad things happen that need to be improvised on the fly.

    I can't imagine running things through PF for Chaos when people don't know what longitude and latitude are. Hell, people can't get Starboard and Larboard still.

    Savage requires coordination and communication still no matter what you're doing, basic things that people can't even do in dungeons half of the time in this game already. And when I asked for competency and actual effort in dungeons, I get "Omg, you don't pay my sub!" nonsense.
    Because people are bad doesn't mean its hard.

    And yeah my boreness isn't related to difficulty at all its more about seeing the same boss but harder isn't my kind of content, they sure not are easy, but not as hard as people claim it is.

    All I say is it will be difficult for the devs to come with a new easier than savage but still harder than normal raid/extreme without people wanting a easier version of it or a harder one anyway.

    The middleground could be the diadem/eureka slot, an optional activity provinding a fair challenge.
    (0)
    Last edited by Nariel; 12-04-2018 at 03:52 AM.