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  1. #1
    Player
    whyami's Avatar
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    Midgardsormr
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    Quote Originally Posted by kikix12 View Post
    Unless the MAC version uses something like Wine as a "translator" (was it for MAC or for Linux that it did that?!), it should be the same for MAC as it is for Windows, because the underlying programming is the same.
    As far as I understand, the Mac version does use a 'wrapper' in that way.

    To clarify a bit, the thing that sparked this concern is that recently, Macs have been giving error messages/warnings stating "this program is not optimized for your computer" on the startup of any 32-bit application, noting that soon 32-bit applications will be unable to run on future versions of OSX. XIV is one of the programs that gave me this message.
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  2. #2
    Player
    kikix12's Avatar
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    Seraphitia Faro
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    Midgardsormr
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    Quote Originally Posted by whyami View Post
    As far as I understand, the Mac version does use a 'wrapper' in that way.
    Then first...Final Fantasy XIV does NOT have a native MAC version. Wrappers are nothing more than built-in emulators. You're running a completely standard Windows version of the game, through a third-party program that translates it. The only difference is that it was provided "built in" by the developer.

    Second, it is a question to whoever produced that wrapper then. If it will have 64-bit support then it will work. If it won't, then you won't be able to run Final Fantasy XIV on your computer anymore...unless through means of an emulator of your own, of course. It may very well work with your wrapper-included version as a matter of fact, but that's just a guess. I do believe that someone did run that version on Windows and complained about being cheated due to false advertising of a "native" version, getting a non-native, wrapper-using game, after all.
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  3. #3
    Player
    whyami's Avatar
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    Quote Originally Posted by kikix12 View Post
    Second, it is a question to whoever produced that wrapper then. If it will have 64-bit support then it will work.
    And that's the question that only Square can answer, given it's the "mac version" that Square puts out and licenses separately from the Windows version.
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  4. #4
    Player
    kikix12's Avatar
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    Quote Originally Posted by whyami View Post
    And that's the question that only Square can answer, given it's the "mac version" that Square puts out and licenses separately from the Windows version.
    Not really, no. The wrapper is made by TransGaming, not Square Enix. It's the same deal as with anti-cheat stuff like Denuvo and such. They just license a third-party tool and implement it into their code.

    Or at least it did use that when released. Maybe they changed it, but it'll still most likely not be made by Square Enix. There is just no business reason for that as developing their own wrapper would cost more than just making a native version which is strictly superior to any middleware tool.
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    Last edited by kikix12; 12-03-2018 at 05:36 AM.

  5. #5
    Player
    whyami's Avatar
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    Quote Originally Posted by kikix12 View Post
    Not really, no. The wrapper is made by TransGaming, not Square Enix. It's the same deal as with anti-cheat stuff like Denuvo and such. They just license a third-party tool and implement it into their code.

    Or at least it did use that when released. Maybe they changed it, but it'll still most likely not be made by Square Enix. There is just no business reason for that as developing their own wrapper would cost more than just making a native version which is strictly superior to any middleware tool.
    Sorry for the bit of a late response, but even though that's technically correct, it misses the point--namely that the question being posed is whether or not a Mac version of XIV will continue to be supported in 5.0. Whether Square Enix licenses a 64-bit compatible wrapper instead, or makes a native Mac version in-house, the reason I posted this is a concern over whether the devs intend to maintain Mac support long-term.
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