Quote Originally Posted by Bourne_Endeavor View Post
Plenary Indulgence really demonstrates the dev team has little to no idea how we play. There is no scenario whatsoever where you'll get three Confession stacks and still need PI afterwards. Actually, no. There is one scenario. In Ucob, if you only have tank LB2 after killing Nael, a WHM can burst heal enough to make up the difference. Hooray, we've found a percentage so small, there's likely more solo PotD/HoH clears than scenarios where you'd actually want this much raw healing. It's simply a shortsighted design, but also one I worry the dev will maintain. We simply aren't healing enough to warrant what players have at their disposal, which is why WHM looks so decidedly inferior. Neither AST nor SCH rely on GCD healing. This leaves two options, WHM gets an overhaul and moves away from its current design philosophy or the devs try to emphasize healing requirements more.
Or perhaps that they felt WHM actually should get, essentially, nothing. Power-wise, that is what PI and SotL both amount to. And yet they both fill the "pure healer" niche they espouse. I don't mean to sound like a conspiracy theorist here, but isn't it at all possible that rather than thinking either effect were ever going to be broadly viable despite playtesting to the contrary, they thought WHM was already in a wholly sufficient place, given just nerfs to or reversions on Balance, that its gains should be minimal? They were certainly out of touch enough all through Heavensward.

It wouldn't be the only set of traits or abilities thrown out their with imperceptible benefits: Monk has 4 redundant abilities and 3 more skills of ability waste as a result of one of its new SB traits.