1 is actually ok barring the fact you have to do a 30 duty to GET the job stone. the rest are pretty left field.You think people will quit if they have to do their job quests? I guess if I say I'll quit if people dont buy me my gear.. lol. I know the later is a bit facetious but.. I don't see why requiring people to have done their quests, for their abilities, is unreasonable and that I feel if someone quits because they can't skip their job abilities is actually the unreasonable one.
I think 1 to 3 can be summarized as rule 1. Players must complete the job quests related to their job/class that offer abilities that could be used in respective duty content. Rule 4 (2 now) may produce some difficulties for players trying to level up smoothly, and maybe that's where you're saying people will quit (may generate more steps and mess to get from point a to point c "current content"). But I think SE could improve the journey themselves then, which would be better for everyone (the non-sync and synced alike).
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