Quote Originally Posted by Sylvina View Post
not to mention the vast numbers of players who will quit of all of your WONDERFUL suggestions happen.
You think people will quit if they have to do their job quests? I guess if I say I'll quit if people dont buy me my gear.. lol. I know the later is a bit facetious but.. I don't see why requiring people to have done their quests, for their abilities, is unreasonable and that I feel if someone quits because they can't skip their job abilities is actually the unreasonable one.

I think 1 to 3 can be summarized as rule 1. Players must complete the job quests related to their job/class that offer abilities that could be used in respective duty content. Rule 4 (2 now) may produce some difficulties for players trying to level up smoothly, and maybe that's where you're saying people will quit (may generate more steps and mess to get from point a to point c "current content"). But I think SE could improve the journey themselves then, which would be better for everyone (the non-sync and synced alike).