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  1. #81
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Elerus View Post
    Feel free to repeat yourself as often as you like - it's a public forum. You may want to give the full context of the quote to which I was responding, however. I cannot help but notice it was omitted.
    Oh no, you don't understand. It's not that I can't repeat myself, it's that I don't want to. I only have a finite amount of time to give. It'd be a waste to give them to people who don't understand me even after me trying to explain it multiple times.

    Before ending this nonsense I will summarize what happened during our "discussion" from my point of view:

    1.ME. I made a statement saying that us not getting Blue Mage at all was a very likely possibility if they didn't made the Limited Job system.
    2.YOU. You accused me of using a "false equivalency", while saying that you didn't see why they couldn't made the system they presented AND a "curated list of predetermined spells the developers can balance".
    3.ME. I said that what you were asking was something that'd take a huge amount of work, as it was basically the same as making a new job.
    4.YOU. You basically said that it was not a big deal, since they just had some "copy/paste" to do. You justified it by saying that the skills from monsters "didn't had to change" (breaking news: they do.), while making a terribly bad comparison with WoW as well as saying that "they're a multibillion dollar company". In short: "they just have to throw money at it!".
    5.ME. I said that it was not as simple as you may think, to design job skills. I took the example of the imperfect balance between tanks, as well as healer to show that simply throwing money at it or saying "WoW did it!" wasn't enough.
    6.YOU. You then used a strawman argument to argue that I was basically saying that they shouldn't release any new class.
    7.ME. I called you on your strawman and clarified my statement into a very simple and clear phrase, hoping that you wouldn't strawman it again.
    8.YOU. You accused me of moving the goalpost, and then used the exact same strawman you did before.
    9.ME. I clarified my statement once again into the most basic and dumb downed format I could, while having to call you out on your insistance in distording my arguments to a ridiculous level.
    10.YOU. You accused me of "omitting a context quote" while absolutly avoiding to give any answer to my main point, as well as telling me to repeat myself again.
    11.ME. I blacklisted you after thinking that you are either just trolling me, or will never understand what I was saying, even after two ELI5 versions. Thus, investing further time in this conversation would be a waste.
    12.YOU. I don't care, I'm not seeing your posts anymore.

    If it makes you feel better, keep in mind that it's my own perception of our exchange. If you were actually arguing in good faith (which I highly doubt), then too bad, but you did a pretty awful job if that was the case.

    Tl;Dr: Keep asking for the moon thinking it's not that hard to bring it to you. You're doing great.

    See you in 4.5, playing BLU.
    Or not.
    (3)

  2. #82
    Player
    Evogolist's Avatar
    Join Date
    Mar 2013
    Location
    Gridania
    Posts
    110
    Character
    Evogolist Lunaire
    World
    Yojimbo
    Main Class
    Bard Lv 100
    My question for all the one's upset about BLU, is it BLU that's the problem or the way matchmaking is currently designed? While I still haven't tried Rathalos yet, one of the things I noticed was the fun that players were having trying different job combinations in trying to find the best way to beat it, and how much those that liked it, praised the content. It really begs the question of how much more interesting would duties and raids be if the role restrictions weren't there. Would there even be a need for restrictions on BLU if match making was designed differently?
    (0)

  3. #83
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,999
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    "Just don't play it / do something else" would be an argument that makes sense if this were a game that were saturated enough in content to the point where most everyone felt like they had enough other stuff to do that's more worth their time.

    Unfortunately, that's not where this game is at right now for most. Many people are itching for something to do inbetween their 450 weekly tomestones and Omega lockouts (if they're even bothering with that much).

    A lot of the people playing BLU, much like with Eureka, will be playing it not because they think the content is amazingly implemented, but out of a sheer lack of anything else they could be doing.

    Someone here insisting that Eureka is well liked / popular content just because there are a lot of people playing it would be a controversial opinion, to say the least. (And who am I kidding, this is the OF; someone surely has made that argument already.) FATE grinding must be well liked too because tons of people were doing those for 2.x relics and yo-kais too, right?
    (10)
    Last edited by Fynlar; 11-21-2018 at 02:47 PM.

  4. #84
    Player
    Skyskip's Avatar
    Join Date
    Nov 2018
    Posts
    90
    Character
    Kip Skyskip
    World
    Balmung
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Evogolist View Post
    My question for all the one's upset about BLU, is it BLU that's the problem or the way matchmaking is currently designed? While I still haven't tried Rathalos yet, one of the things I noticed was the fun that players were having trying different job combinations in trying to find the best way to beat it, and how much those that liked it, praised the content. It really begs the question of how much more interesting would duties and raids be if the role restrictions weren't there. Would there even be a need for restrictions on BLU if match making was designed differently?
    It's the restrictions to content. That's it. That's literally it. Everything else about BLU is liked except for that.
    (10)

  5. #85
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Skyskip View Post
    It's the restrictions to content. That's it. That's literally it. Everything else about BLU is liked except for that.

    Pretty much.
    (7)

  6. #86
    Player
    Evogolist's Avatar
    Join Date
    Mar 2013
    Location
    Gridania
    Posts
    110
    Character
    Evogolist Lunaire
    World
    Yojimbo
    Main Class
    Bard Lv 100
    Quote Originally Posted by Skyskip View Post
    It's the restrictions to content. That's it. That's literally it. Everything else about BLU is liked except for that.
    Which is exactly why I'm asking would there be a need for those restrictions if matchmaking/duty finder was designed differently. For example, BLU can't access anything outside of a pre-made party. What if there were two forms of duty/raid finder? One for those that want to run the normal predetermined Tank/DPS/Healer and then a free form one where players can run whatever class/job they want minus the negatives that one would get from doing the same in an undersized party. This way, BLU could still run the content without those restrictions. Freeform DF/RF would probably even alleviate those long queue times when you just can't get a tank or healer. Like I said in another thread, while I agree with their first stance on BLU being included in raids and duty finder content, I can't agree with the second when you can summon Odin in Heaven on High and one shot bosses. Worst case scenario...you get stuck in a group with no healers or tanks. But that could even be alleviated if they just did it like pvp where you can change classes on the fly.

    It's like what I said in one thread, the devs have worked their way into a corner with the way the game has been designed and are now trying to find a way out. Just like housing (which is a whole other mess of an issue) if they were to take down housing and redesign it, no matter what they do, people would be pissed because it's something that they worked hard for. People have become accustomed to how somethings in the game work and changing will in someway have a negative effect.
    (0)
    Last edited by Evogolist; 11-21-2018 at 12:47 PM.

  7. #87
    Player
    BubblyBoar's Avatar
    Join Date
    Aug 2013
    Posts
    605
    Character
    Xyno Edajos
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Evogolist View Post
    Which is exactly why I'm asking would there be a need for those restrictions if matchmaking/duty finder was designed differently. For example, BLU can't access anything outside of a pre-made party. What if there were two forms of duty/raid finder? One for those that want to run the normal predetermined Tank/DPS/Healer and then a free form one where players can run whatever class/job they want minus the negatives that one would get from doing the same in an undersized party. This way, BLU could still run the content without those restrictions. Freeform DF/RF would probably even alleviate those long queue times when you just can't get a tank or healer. Like I said in another thread, while I agree with their first stance on BLU being included in raids and duty finder content, I can't agree with the second when you can summon Odin in Heaven on High and one shot bosses. Worst case scenario...you get stuck in a group with no healers or tanks. But that could even be alleviated if they just did it like pvp where you can change classes on the fly.

    It seems like you are defending the current concept of BLU because you don't like the holy trinity. And if that is the case, why play a game based on the Trinity? And to add to that, when did the live letter ever say that BLU will break this trinity? Why not just introduce the logos system to the open world/premade parties for ARR content instead? That way every job can be flexed into every role and BLU doesn't have to be sacrificed for it.
    (4)

  8. #88
    Player
    frostmagemari's Avatar
    Join Date
    Aug 2013
    Posts
    579
    Character
    U'tabia Aisibhirwyn
    World
    Mateus
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Canadane View Post
    But I do like it.
    The game needs more solo content. I'm very welcoming of the idea of limited jobs.
    Why can't SQE just make more rewarding solo content, rather than say "We failed at making solo content, so we've dedicated time and resources to create a job that maybe might make use of the poor over world content that we've already made for you."?

    Personally, i'd prefer them to make some open world content that every job (or something for every style of job) could enjoy and have a group-friendly blue mage.
    (10)
    Last edited by frostmagemari; 11-21-2018 at 01:09 PM.

  9. #89
    Player
    Evogolist's Avatar
    Join Date
    Mar 2013
    Location
    Gridania
    Posts
    110
    Character
    Evogolist Lunaire
    World
    Yojimbo
    Main Class
    Bard Lv 100
    Quote Originally Posted by BubblyBoar View Post
    It seems like you are defending the current concept of BLU because you don't like the holy trinity. And if that is the case, why play a game based on the Trinity? And to add to that, when did the live letter ever say that BLU will break this trinity? Why not just introduce the logos system to the open world/premade parties for ARR content instead? That way every job can be flexed into every role and BLU doesn't have to be sacrificed for it.
    Now you're just putting words in my mouth. I said that while I agree with the first reason they provided, I don't agree with the second on dealing with spells like Lvl 5 death, as you pretty much can one shot enemies in heaven on high, so how is BLU doing the same, any different? Also, I never said that I didn't like the holy trinity. Again, putting words in my mouth.

    Just because I'm not completely bashing the job and throwing away my whole subscription, doesn't mean that I agree or disagree with BLU. I was simply offering one possible solution to the restrictions on BLU as opposed to just delete it as some people seem to want.
    (1)

  10. #90
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Here's the problem with voting with your wallet in this scenario: even if I didn't like the way BLU is going to be implemented, my money pays for virtually everything else I like about the game. Asking me to vote for my wallet means stopping my sub over one thing of the game vs 100.

    I think I like the "neglect BLU play" idea better.
    (4)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

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