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  1. #1
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Mirakumi View Post
    For now. Yes.

    For now.

    But Hopefully not forever.

    Time will tell.
    Its a forever.

    They said too many of those skill are gamebreaking and would totaly destroy the content without a sweat.

    The whole job is balanced to be a solo mob wrecker and can't find his place in a party. Limited Job is a new concept on his own, Blue mage is part of it and will be forever if he's not totaly rework to be a normal job ditching a year of work to the trash and needing another year to be completely rework. All we can expect is another jobs to be limited in the future cause "we can't make it work like a normal job".
    (5)

  2. #2
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Quote Originally Posted by Nariel View Post
    It's forever.
    It's not forever.

    SE told summoners they weren't too keen about ever giving them primal powers.

    Yet they have due to demand released Bahamut and even mentioned maybe one day as higher levels go they could tap into the main primal abilities and have them at a use by their side.

    These are things you can't say IT IS NEVER GOING TO HAPPEN!!!

    SE hasn't lived by their definites in the past - neither should you cling to theirs.
    (3)

  3. #3
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Mirakumi View Post
    It's not forever.

    SE told summoners they weren't too keen about ever giving them primal powers.

    Yet they have due to demand released Bahamut and even mentioned maybe one day as higher levels go they could tap into the main primal abilities and have them at a use by their side.

    These are things you can't say IT IS NEVER GOING TO HAPPEN!!!

    SE hasn't lived by their definites in the past - neither should you cling to theirs.
    Lore justification isn't quite the same as gameplay balance and limitation.
    (0)

  4. #4
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    Quote Originally Posted by Nariel View Post
    x
    Make it what you want it to be. I'm happy it is in the game. For what it is. I'm standing by it. They put something they said they wouldn't. Now I can hope they will mess with the idea of making adjustments to raid in the future. If you want to be negative nancy - that's on you. But I'm happy it is in the game.
    (2)

  5. #5
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Nariel View Post
    Lore justification isn't quite the same as gameplay balance and limitation.
    Lol, lore justification... SE has always held by the "its too difficult, and real primals are too big and flashy to make sense in XIVs battle system", the lore justification was added into the game to give justification to the design limitation, and so that people would stop asking. Guess what, we got demi-bahamut eventually.

    My theory is that BLU is coming in 4.5 to test the waters and see how the players react and use BLU, and the devs will continue to ease the limitations within reason. Its something different and new, and for now it is being played safe, so saying "It's forever, lets riot" is jumping the gun at best, and straight up ignorant of how the developers operate at worst.
    (3)

  6. #6
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Lambdafish View Post
    Lol, lore justification... SE has always held by the "its too difficult, and real primals are too big and flashy to make sense in XIVs battle system", the lore justification was added into the game to give justification to the design limitation, and so that people would stop asking. Guess what, we got demi-bahamut eventually.

    My theory is that BLU is coming in 4.5 to test the waters and see how the players react and use BLU, and the devs will continue to ease the limitations within reason. Its something different and new, and for now it is being played safe, so saying "It's forever, lets riot" is jumping the gun at best, and straight up ignorant of how the developers operate at worst.
    its pure delusion. People will play it the way it is to be played, How do you want it to be played another way ? It will be played in the ARR open world, in the mask carnival and in spell farm party in ARR content. The whole way he will work isn't the same as any other job, its solo oriented class for solo play most of its lifetime they were really clear on this point.

    Having an enormous flashy primal masking half your team mate screen is still not the same as balancing jobs and bosses to be well... balanced. Blue isn't and wont be balanced for anything but mask carnival cause its the only place he has to be relevant.

    As a teamate I damn hate this demi-bahamut, masking my view of the battlefield for "look at me I call bahamut" reason.
    (2)
    Last edited by Nariel; 11-19-2018 at 12:00 AM.

  7. #7
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,652
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nariel View Post
    Its a forever.

    They said too many of those skill are gamebreaking and would totaly destroy the content without a sweat.

    The whole job is balanced to be a solo mob wrecker and can't find his place in a party. Limited Job is a new concept on his own, Blue mage is part of it and will be forever if he's not totaly rework to be a normal job ditching a year of work to the trash and needing another year to be completely rework. All we can expect is another jobs to be limited in the future cause "we can't make it work like a normal job".
    Its pretty easy to make monsters immune to various mechanics. As a PLD I have Hallowed Ground, some boss mechanics cut right through my immunity and kill me regardless if I have it up or not. There are bosses that are immune to my Provoke and Flash mechanics, such as bosses in Eureka. As others have said, if there is enough demand for it, the developers will try and make it work.

    The expansion and patch 4.5 really is build around the theme, "Give them what they wanted".

    Wants fulfilled or mostly fulfilled:
    * Vierra
    * BLU - mostly
    * Ihgard Housing
    * DOH/DOL high end content
    * Making "Friends" of the Scions
    * Being able to play with friends on other servers, its not perfect but its a start and can be refined
    * Dramatic changes - Yoshi's clearly been reading more Game of Thrones again (Good thing)
    * Addressing server lag / data center issues - yes this one is a mixed bag but there trying for better or for worse
    * Many more features to come - 2 more Fanfests to go

    As you can see, they are really trying hard to give us what we want with what resources they have. SE took a big hit financially and are now depending on XIV to help them through their rough times. That means they are going to keep us "fed and happy" so we will continue to pay subscriptions, there will be more pretties to buy in the Mogstation, etc.
    (2)

  8. #8
    Player
    Astarotha's Avatar
    Join Date
    May 2017
    Posts
    204
    Character
    Astaroth Karnaim
    World
    Leviathan
    Main Class
    Summoner Lv 80
    we can do everything but pvp (ew) and potd up to 50 using pf, we just cant roulette or df atm, which wont be an issue in asia where nobody uses df, but here where everybody and their dog uses df for everything, its more of an issue, im hoping once they see blum being used a ton in partied content and have the data they would need to balance them they can remove that restriction

    once that happens pvp is rather simple, you take 10-12 of the most iconic blue mage spells and balance them for pvp, boom done
    potd/hoh, if the job is balanced for pve and partied content then itll steamroll those like any other party thats not running around like chickens with their heads cut off
    (1)
    Last edited by Astarotha; 11-19-2018 at 01:32 AM.

  9. #9
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Hyperia View Post
    snip
    Sure its "easy", still they choose to don't do it and make the BLU a solo job to play mostly in a BLU only instance and balance it for this and only this with a weakness exloiting and ability learning gameplay.

    SE don't depend on FFXIV to survive, mobile apps are the true deal for them and they make far more money than their MMO ever does from them, they publish so many other game with or without it being their license its ridiculous. Just look at how many game have a SE brand on it.

    Sure they give us what we hoped to get, don't change the fact they do their way and very rarely go back on already release content. So many complaign about Eureka and still being trash every patch.
    (0)

  10. #10
    Player
    Saefinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by Nariel View Post
    SE don't depend on FFXIV to survive, mobile apps are the true deal for them and they make far more money than their MMO ever does from them, they publish so many other game with or without it being their license its ridiculous. Just look at how many game have a SE brand on it.
    I think to say "they make far more money than their MMO ever does from them" is an exaggeration, although their mobile apps no doubt make a good amount of money for a lower cost. But Final Fantasy XIV is their biggest grossing game of their biggest grossing series. If the figures I've seen are accurate, then you're looking at $2.3 billion gross for FFXIV once inflation is considered, and Final Fantasy XI is not far behind with about $1.7billion. Final Fantasy VII and its various spins off add up to about $1.8billion. The series itself stands at $25.3 billion - all gross values. When you consider the volume of FF titles, it is a sizeable chunk just for their 2 MMO's, it's $4 billion or 16% of their total gross for the franchise as of March 2018.

    I'd not go as far as saying without FFXIV SE would kill their business, but I'd argue it'd be a considerably painful hit. These figures also perhaps explain why SE were so adament on fixing FFXIV after the massive flop of 1.0, they realise they can give a lot of profit and considered it worth investing that extra time and money into it. But you make it as sound as though the money generated by FFXIV is dwarfed by mobile apps, whilst the mobile market makes a lot of money as a platform, none of their biggest grossing mobile games have come close to what their MMO's do, perhaps there is comparison in the mobile OS games combined, but I don't think anywhere near as big enough to dwarf their MMO sales.
    (0)

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