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  1. #1
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Koss_Nottoris View Post
    This iteration of BLU is absolutely perfect and the only viable way they could translate it into an MMO setting. Its unique and sheer perfection. Wonderful job dev team! Ignore the crying, continue on!
    FFXI had Blue Mage and it had access to the same level cap as all other jobs and wasn't banned from doing content based on its design.

    Also fighting overworld enemies in ff14 is not fun in anyway and they dont have access to the variety of abilities compared to their 11 counterpart so I don't see how this will be enjoyable content.
    (6)

  2. #2
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rita1989 View Post
    FFXI had Blue Mage and it had access to the same level cap as all other jobs and wasn't banned from doing content based on its design.
    Apples, meet oranges.

    FFXI combat design was wildly different than what we have here.
    (1)

  3. #3
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Berethos View Post
    Apples, meet oranges.

    FFXI combat design was wildly different than what we have here.
    Right they are different games so the job should have been designed to be properly viable in ff14.
    (5)

  4. #4
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rita1989 View Post
    Right they are different games so the job should have been designed to be properly viable in ff14.
    Why?

    Give me one good reason why every class absolutely 100% has to be designed to fit in the specific and rather narrow bubble of "end-game raiding."

    We already have 15 (and soon to be either 16 or likely 17 if the leaks continue to be true) that fit that criteria. Does it really, truly break the game if one or two don't fit that mold?

    Of course it doesn't.
    (3)

  5. #5
    Player
    Rita1989's Avatar
    Join Date
    May 2015
    Posts
    632
    Character
    Nenemi Nemi
    World
    Balmung
    Main Class
    Lancer Lv 40
    Quote Originally Posted by Berethos View Post
    Why?

    Give me one good reason why every class absolutely 100% has to be designed to fit in the specific and rather narrow bubble of "end-game raiding."

    We already have 15 (and soon to be either 16 or likely 17 if the leaks continue to be true) that fit that criteria. Does it really, truly break the game if one or two don't fit that mold?

    Of course it doesn't.
    Its not just "end game raiding" though it cant use the DF at all, cant do deep dungeon, cant do pvp and its not even at level 70 so you cant even do hunts besides possibly the level 50 ones but even then you wouldn't even be able to do enough damage in most cases to get credit.

    This is a game that is designed around getting to max level and doing content afterwords whether it be MSQ, roulette's, primals, raids, Eureka or whatever which this job is completely unable to do.

    You seem really adamant on defending SE on this one though.
    (4)

  6. #6
    Player
    Aramina's Avatar
    Join Date
    Jun 2015
    Posts
    1,092
    Character
    Ahnohla Mujuuk
    World
    Sargatanas
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rita1989 View Post
    Its not just "end game raiding" though it cant use the DF at all, cant do deep dungeon, cant do pvp and its not even at level 70 so you cant even do hunts besides possibly the level 50 ones but even then you wouldn't even be able to do enough damage in most cases to get credit.
    I won't comment on PvP because it is not something I engage in. The other things though, you will be able to do things as a pre-made. While it is level 50 capped now (or rather will be in 4.5) they did say it would be increasing over time. We don't know that it will always be under level cap. I mean it may very well be, but my point is we can't give something as a definitive con based on knowledge we do not have at this point.
    (1)

  7. #7
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Aramina View Post
    I won't comment on PvP because it is not something I engage in. The other things though, you will be able to do things as a pre-made.
    I'm almost certain you will never be able to do the deep dungeon. It was mentioned separately and without any notes about pre-mades.

    Blue mages WILL be very overpowered. As the video shows, you can even stun the primals, other debuffs may work on them as well. Something like that would eat through deep dungeon easily making the achievements and getting the unique rewards from higher floors trivial solo, let alone in a pre-made party. So they will never get to enter it instead. I think it's rather understandable personally, even though I'd want it to be accessible too.
    (0)

  8. #8
    Player
    EusisLandale's Avatar
    Join Date
    Jan 2015
    Posts
    564
    Character
    Eira Landale
    World
    Cactuar
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Rita1989 View Post
    This is a game that is designed around getting to max level and doing content afterwords whether it be MSQ, roulette's, primals, raids, Eureka or whatever which this job is completely unable to do.
    It has its own max level and it has its own end game content. And, in premade groups, it can mess around in old end game content as well.
    (2)

  9. #9
    Player
    Berethos's Avatar
    Join Date
    Sep 2013
    Posts
    1,195
    Character
    Celie Lothaire
    World
    Maduin
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Rita1989 View Post
    Its not just "end game raiding" though it cant use the DF at all *snip*

    You seem really adamant on defending SE on this one though.
    As a match making element, they can't use DF. They can go into instanced content outside of deep dungeon and PvP via a pre-formed party, up to anything that is at or below their level-cap (which will be increased alongside patches, not at expansions).

    And I am willing to defend SE on this because I have long been an advocate against the idea that a game should only be designed around getting to the level cap to do things. I've thought the "leveling doesn't matter, just end-game" mentality has been a sort of curse on the genre for years, and I see this experiment as an attempt at branching out from that narrow approach to designing MMOs.

    I'm being open minded enough to give them a chance, and see more potential here with it than adding yet another job with a set rotation that they have to balance so that it can be among a growing roster of jobs competing for one of 8 spots in a couple dozen fights meant to be one at one specific level. It's a system with potential, and I find it laughable that it is being slammed without having been experienced, seemingly solely because it doesn't fit expectations.
    (3)

  10. #10
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Rita1989 View Post
    This is a game that is designed around getting to max level and doing content afterwords whether it be MSQ, roulette's, primals, raids, Eureka or whatever which this job is completely unable to do.
    Have you ever heard of Squadrons? Or Deep Dungeons? Or any side content where level is irrelevant like the Gold Saucer? You even bring PvP in your post, when it's actually a perfect counter example of the game being designed over "max level".
    (1)