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  1. #181
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by HiroesX81 View Post
    Ya know its threads like this that never end up being really looked at by the devs. Doesnt really provide feedback, doesnt really provide ways to improve the content. Doesnt provide alternatives. This is all one big bitchfest with people complaining and getting nowhere without actual merit or reasoning.

    You could instead ask for ways to improve Eureka, make suggestions for it in the next iteneration but no, you just want to scrap it all together. Basically asking " Please never try anything new " I mean thats basically it when you come down to it. An entire thread just like all the others filled with emotional angst over a piece of content thats getting on your nerves and youi just cant accept that. Without even looking back as to why and how it came about in the first place.
    There has been more than one thread for each Eureka expansion that say exactly this: "How I would fix [eureka zone]." There have been numerous threads around the big topics: bringing back NM trains, upping quest xp, doing something to make the bunny fate worthwhile, level sync, & daily quests to name a few.

    Minus a few quick fixes, most things were ignored or implemented at a minor level, and the things that would overwhelmingly answer a majority of our complaints - level sync and daily quests - were ignored. On top of that, a lot of people see absolutely no worth in any part of Eureka - for us, "fixing" it would be to remove it altogether/divorce the relic from it. And the latter would actually benefit the people who do enjoy Eureka, since it would leave them with their XI style battles and their XI minions and glamours.

    So, yeah. We've tried giving suggestions. We've made whole threads based around those suggestions. Overall, most of them get ignored. I think we have the right to be a little salty.
    (18)
    Last edited by InkstainedGwyn; 11-11-2018 at 01:47 AM.

  2. #182
    Player
    Sylvina's Avatar
    Join Date
    May 2017
    Posts
    1,102
    Character
    Sylvina Eon
    World
    Exodus
    Main Class
    Warrior Lv 90
    Eureka is terrible and they DEFINITELY should not repeat the mistake in the next expansion, sadly it wont stop until then. I prefer the ARR or HW relic grinds to Eureka that's how bad it is. At least those are possible to do once the expansion is over, eureka wont be.
    (9)

  3. #183
    Player
    Lumis_Arvalo's Avatar
    Join Date
    Mar 2017
    Posts
    37
    Character
    Lumis Arvalo
    World
    Jenova
    Main Class
    Paladin Lv 80
    First off, I dislike Eureka; mainly Pagos because of how terrible everything about that zone was, but overall Eureka misses the mark on the type of content that players are looking for. So, that said, you know what my opinion is on Eureka as a whole.

    However, right now, the dev team is likely done with most of major components of everything else we'll be seeing with this expansion. They likely started developing Eureka even before Stormblood released. So, at this point in the expansion's lifecycle, they're likely already done with the major work on Eureka as a whole. That just leaves minor tweeks. They're not going to completely redevelop a piece of content as large as this because of backlash over it as they probably have a development schedule they are sticking to in terms of what to release when.

    The only thing that threads like these accomplish is showing the devs what not to do in the future, which is good, but this isn't going to stop the last leg of Eureka from being released with whatever the design choices they've made are. That's coming down the pipeline whether or not the community wants it.
    (2)

  4. #184
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Bourne_Endeavor View Post
    Releasing what is essential a Siege mode dungeon has a far different experience than anything the game currently offers.
    At the core, it's still "killing trash mobs and bosses". That's exactly why I said context matters.
    Quote Originally Posted by Bourne_Endeavor View Post
    Saying the challenge log gives a different vibe is, again, subjective, and a bit silly
    No, it's not...doing the challenge doesn't require the same setup as chaining 5+lvl monsters, that's a totally different organisation.
    Quote Originally Posted by Bourne_Endeavor View Post
    What content is there for the general audience; the overwhelming majority?
    Roulette with capped tome gear, normal raid, 24-man raid. And since all of this has a weekly restriction, they last more than a month. And they offer equal or better reward than Eureka...
    Quote Originally Posted by Bourne_Endeavor View Post
    Put the relic in Diadem, even with randomization akin to what Pyros has now, and I guarantee it doesn't die within the first week.
    Well, judging from several threads about Eureka, "lots" of people seem to have given up on the relic because of Eureka. Adding the absurd RNG of Diadem would only make more people skip it (Me included). Back then, they even tried to put the strongest weapon of HW in it, and it did nothing...no, scratch that, it made people hate Diadem even more because it could potentially kill the fflogs competition.
    Quote Originally Posted by Bourne_Endeavor View Post
    I hardly think people will care about say... the i380 Armor sets they threw in there.
    Then, you missed the very vocal disappointment when it was revealed that Pagos wouldn't have armor upgrade.
    Quote Originally Posted by Bourne_Endeavor View Post
    Regardless, every single example you provided has no need for a tomestone solution because there either isn't an arduous grind behind it or it already has a solution to remedy said grind.
    I thought your problem was that Eureka was the only way of building the relic, not that is was a arduous grind, which, frankly, it's not.
    Quote Originally Posted by Bourne_Endeavor View Post
    Things about RNG
    The weapon has absolutely no RNG for the Anemos part, and the RNG for light in Pagos is really not that punishing, especially now that it's been patched. Sure, the coffers are random, but, you seems to have more of an issue with the relic, so it's a different topic. Should I remind you that at launch, no Primal mount is buyable. You had to wait for 4.25 to be able to buy Lakshmi and Susano mounts, 9 months after they were released...Eureka as a whole isn't even 9 months old yet, let alone Pagos, where the first RNG occurs. In fact, by the time Pagos will be 9 months old, we'll probaly be right into 5.0, so it will most likely be nerfed to the ground.
    Quote Originally Posted by Bourne_Endeavor View Post
    Everything has an alternative here... except Eureka.
    Again, no. Primal rewards only drop in Primals. Savage reward only drop in Savage. PvP rewards only drop in PvP. But, I guess it doesn't bother you as much because you probably like the content or because those rewards are not labeled "Relic".
    Quote Originally Posted by Bourne_Endeavor View Post
    Both the Zodiac and Anima relics had an alternative method of progression
    The Zodiac had absolutely no alternative for most of its step, especially the tomestone requirement. In fact, Light farming was the only thing you could do by doing just about every duty in the game, but was painfully low at launch, and it was nerfed over and over again. And several tome items for the Anima didn't have an alternative too, mainly Umbrite, which was IMO the worst step of the Anima.
    Quote Originally Posted by Bourne_Endeavor View Post
    Since we already know Pagos requires 500 tokens, 50 Mendacity—a third of what you suggested—necessitates 25,000 tomes, which roughly puts it in line with the Umbrite step.
    Ok, let's say it cost a third. So, with Tint's number, building a full set would require 31 days of grinding 8h/day. It's still way too intensive for even Pagos to be threatened, since you can easily build your relic with less than half the time at that pace. Especially considering that you'd still have to level up just to reach the NPC that gives you the weapon. So again, it's not dodging the question by fear of Eureka dying but a weird question, since you don't ask the same thing about every other reward that lock you into doing one content.
    (5)
    Last edited by Reynhart; 11-10-2018 at 11:00 AM.

  5. #185
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,357
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I am trying to go through pagos, but it is hard because its a barren wasteland because most people have either

    A: moved on to Pagos

    or

    B: Given up

    or

    C: Still in Anemos asking themselves why am I here.
    (2)

  6. #186
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    It's like they were building Eureka up to be this great, grand new content but then when Pagos came along, they got cold feet.
    (1)

  7. #187
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Derio View Post
    I am trying to go through pagos, but it is hard because its a barren wasteland because most people have either

    A: moved on to Pagos

    or

    B: Given up

    or

    C: Still in Anemos asking themselves why am I here.
    I'm definitely at C: i tried again but i only managed to reach level 4 before giving up
    (0)

  8. #188
    Player
    Nariel's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-lominsa
    Posts
    1,145
    Character
    Nariel Cendrenuit
    World
    Ragnarok
    Main Class
    Archer Lv 80
    Quote Originally Posted by Reynhart View Post
    snip
    You know, people want an alternative to Eureka because its crap, its not more complicated than this, whatever how previous relics worked.

    Put a tomestone price on every step of SB relic and people that already don't do Eureka will more likely do the tomestone way, people that hate Eureka but bother with it for some of its reward and fear of the future will stop doing it and choose the tomestone path and the very niche people that enjoy themselve in this graveyard will continue to enjoy it with the other part of the player base who just don't care about fun and just want to do it faster (if its the most efficient, less likely cause they sure love to speedrun dungeon).

    As simple as that.

    Some people will still complain, cause it will remain crap but its more about how they wanted it to be good or for the others reward people want but can't put themselve to suffer it.

    The armor is a special case, it was annouced as a relic armor so they get the same treatment as relic weapon in some people hearts.

    Most people don't want Eureka to disapear, they more likely don't want it to absorb that much ressources and don't have to do it for their beloved reward. People don't like that much PvP lock reward too they don't ask its death because its a niche feature people don't boher with or barely play to get the reward far more faster than in Eureka, put the relic in it and hell will fall on its head too.
    (5)
    Last edited by Nariel; 11-10-2018 at 10:17 PM.

  9. #189
    Player
    itti18's Avatar
    Join Date
    Jun 2015
    Posts
    159
    Character
    Mystogan Faust
    World
    Spriggan
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by HiroesX81 View Post
    Ya know its threads like this that never end up being really looked at by the devs. Doesnt really provide feedback, doesnt really provide ways to improve the content. Doesnt provide alternatives. This is all one big bitchfest with people complaining and getting nowhere without actual merit or reasoning.

    You could instead ask for ways to improve Eureka, make suggestions for it in the next iteneration but no, you just want to scrap it all together. Basically asking " Please never try anything new " I mean thats basically it when you come down to it. An entire thread just like all the others filled with emotional angst over a piece of content thats getting on your nerves and youi just cant accept that. Without even looking back as to why and how it came about in the first place.

    Why should they every try anything new and interesting ever again. Cant say " Please include this next time" "Please include a way for me to do this" No just flat out DELETE. Because "If i dont enjoy it NO ONE should'

    This is the whole reason this entire forum has become ONE big JOKE to everyone else. Your upset, you hate it, it sucks thats ALL that matters to all of you.

    I hope you enjoy yourselves next time if were back grinding 500 dungeons 1000000 tomes running dungeons from 1 to 70 with RNG drops JUST because you couldnt come up with anything remotely useful or constructive to say. SO Please by all means PLEASE enjoy! and may the never ever try anything remotely unique or intersting again because it is JUST UNACCEPTABLE to you.
    couldn't agree more , Diadem and Eureka both are very interesting and different type of content with huge potential , sad to see the forums filled with unconstructive negativity towards new type of content , hopefully this doesn't stop the developers from trying new things instead of going back to releasing the same content over and over
    (4)

  10. #190
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by itti18 View Post
    couldn't agree more , Diadem and Eureka both are very interesting and different type of content with huge potential , sad to see the forums filled with unconstructive negativity towards new type of content , hopefully this doesn't stop the developers from trying new things instead of going back to releasing the same content over and over
    Eureka isn't anything new or revolutionary - all the relic steps inside of it have been done before (FATE farming, crystal farming, and light farming), and the idea of venturing to a "new" area for the relic also isn't new (Diadem 1.0 did this). Even RNG substats on the gear and weapon isn't new (again, Diadem did this and people didn't like it).

    Diadem wasn't new or revolutionary either - its second iteration (the "huge revamp" they did of it) was nothing more than FATE farming with an RNG Emergency Mission that was failed more often than not because people didn't listen to the mechanics. There's a reason Diadem flopped twice, and it's not simply because the forum community is salty. Its only redeeming factor, in my opinion, was that I could gather ARR timed mode items in there. Too bad the developers didn't think to incorporating gathering into Eureka.

    There's been plenty of constructive criticism towards Eureka, but it's always ignored: like the implementation of a party level sync feature that has been asked since Anemos released; or the incorporation of daily quests to earn crystals instead of having to always farm FATEs or mobs for them.
    (17)
    Last edited by HyoMinPark; 11-11-2018 at 02:34 AM.

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