Crown of Light
But really, recoding glamour to remove restrictions would be faster than making new versions of every single item people want to glam.
This part that you bolded is not something that the community missed or misunderstood. Not at all. In fact, it's the part closest to the heart of why the community is irritated.This right here should let everyone know that one voice does not represent all. SE acknowledges that they have a diverse playerbase and have to make judgment calls based on their own vision of the game and player demand. They like for these to line up as much as possible, obviously.Yoshida : But everybody have their own taste, if there is one person that think that those Paladin’s gloves would fit really good with their White Mage outfit and that’s just one person opinion and some people might think that looks ridiculous.
That said, we are not completely closed to opening up certain types of equipment to make them all classes availables when it comes to the glamour system.
So, Yoshi P is implying that he doesn't want healers to wear Paladin gear, because some players would think it looks silly. Yoshi's authorized additions to the Glamour system have not shown ANY indication that he actually cares whether players think each other's glamours look silly. This is a man who's cool with a player who wears a fat chocobo head with swimwear, and if you tell me that Yoshi P allowed this because he was sure everyone in the player community would think that it's fine, sensible equipment for adventuring, I'll flat out call you a liar. The hypocrisy in this quote makes it clear that he's deflecting, that he's digging in his heels. This is something HE wants - or that he feels would be too costly to fix. It's not what he honestly believes the community wants.
As you say, SE wants their vision to line up with the community as much as possible, and in my estimation, folks who want looser restrictions on glamor are not outnumbered by those who are fine with the status quo (excluding folks who don't care about glamour at all). There may be reasons why they can't/won't give this to us, but those reasons are not the ones Yoshi P is speaking of in these quotes.
All I really want at this point is an all-class shorts with stockings leg slot glamour that doesn't change to regular pants on a male model. Tanks already have two unique models like this, and Dragoons have one, but everyone else is sadly out of luck.
The Arachne culottes of healing/casting would be my model of choice, since they're not only nice looking, but also dye well.
I do think it's more that Yoshi-P (or/and maybe the dev team itself) thinks that there should be a certain design stereotype for the jobs and it shouldn't be shaken up for the sake of glamour.As you say, SE wants their vision to line up with the community as much as possible, and in my estimation, folks who want looser restrictions on glamor are not outnumbered by those who are fine with the status quo (excluding folks who don't care about glamour at all). There may be reasons why they can't/won't give this to us, but those reasons are not the ones Yoshi P is speaking of in these quotes.
Tank wear plate, melee/ranged DPS wear leather, casters wear mostly long cloth. You see that nearly everywhere - Movies, TV series, Anime. And that's how SE wants the game to presented in trailers and screenshots, because through their visual design you can spot who is what.
The fact you can glamour it all with swimsuits and whatnot is just a handwave to give the players some degree of freedom of how they want to look themselves.
Last edited by Arrius; 10-20-2018 at 04:17 PM.
for those who dont know, removing glam restrictions would literally be as simple as (1) unchecking a box, (2) checking a box that says "All", and then cleaning up the code for the next expac.
I would like to believe there is another reason YoshiP isnt budging but I cant see one.
In the first paragraph you say, "Yoshi-P and devs" think that jobs should resemble certain stereotypes." In the second paragraph, you then go on to say "Tanks are free not to resemble their stereotype." So, everyone has to look like their chosen job, EXCEPT for a lucky subset of the players? That hardly seems fair.I do think it's more that Yoshi-P (or/and maybe the dev team itself) thinks that there should be a certain design stereotype for the jobs and it shouldn't be shaken up for the sake of glamour.
Tank wear plate, melee/ranged DPS wear leather, casters wear mostly long cloth. You see that nearly everywhere - Movies, TV series, Anime. And that's how SE wants the game to presented in trailers and screenshots, because through their visual design you can spot who is what.
The fact you can glamour it all with swimsuits and whatnot is just a handwave to give the players some degree of freedom of how they want to look themselves.
Basically, Yoshi-P and devs may have once claimed the stereotype thing, but that went right out the window as soon as they added non-tankish glamours that tanks can wear. Folks in this thread just want SE to finish the job, and allow OTHER jobs the freedom that tanks already have!
Yoshi-P seems to be suggesting that we ask for SPECIFIC pieces of gear to make into glamours - e.g., we say, "We want glamour gear that looks like High Allagan tanking gear!" and they develop a new set of glamour gear of that type. Healers (and everyone else) would then be able to dress up as a specific kind of tank. It's a start, but it's a ridiculously clunky process, which requires getting the developers' attention with a request and the developers then spending time to add the new equipment to the game. And, in the end, this only satisfies a small portion of glamour enthusiasts for each new set added. Anyone who had their eyes on a DIFFERENT set of tanking gear is left in the cold, unless they go through the same, tedious process.
It would be far easier and satisfy more players just to comment out the bit of code that asks, "Is current job/class in the list that can wear this armor?" and replace it with a universal "Yes". It should be just that easy, unless there's some ridiculous spaghetti code involved. I suspect, though, that the main reason why they haven't done this is because of Artifact Armor. The devs may actually be okay with a healer dressing as a tank, but they're LESS okay with the idea of a White Mage dressing as a Paladin. It is understandable that they'd want to reserve the iconic equipment each job has for that job alone - and it's a lot more difficult to leave some exceptions than it is to just unlock everything.
There have been some Dragoon armor pieces that would look great on a tank I've had my eye on. Would be great if restrictions on non-AF gear were lifted.
I want more tribal-looking gear - like the monk SB AF gear with the tattered skins and tattoos and bits of bones and teeth. My main practically lives in the Woad set.
More things like the South Sea Talisman
A hood that doesn't look ridiculous
More armor for casting/healing classes. More cloth/leather for tank classes.
"We want bunny suits for guys!" -- OK! ✅
"We want Ishgard housing!" -- OK! ✅
"We want Viera!" -- OK! ✅
"We want Cloud's motorcycle!" -- OK! ✅
"We want Blue Mage!"-- OK! ✅
"We want the ability to earn past Feast rewards!" - HAHA no that's sacred.
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