Quote Originally Posted by Ilean View Post
Duh, for the same reason he is against everything that would make the game more enjoyable for more people: Because the more others get locked out of experiencing the game the more special he feels.
Glad you're talking about someone else constantly referring to a 'he'.

Also if you were actually talking about me and actually knew me, you'd know I'm the last person that agrees with "locking others out", or else I wouldn't support party play, let alone large party content (think about that, then think about wanting a "lock out".)

There's a big difference between locking someone out of content and wanting content specifically made -- Scaling end-game content isn't as good as creating specific content for x party size because you basically kill the need or desire to do anything but the lowest/quickest option possible, because that's human nature -- People will want to do the most efficient and quickest route to the reward possible and that pretty much cheapens the overall content, so there's actually nothing wrong with creating the content mutually exclusive of each other while keeping a focus on 'full party' play, which is what other MMOs does because they know there's people playing in all level ranges and require different type of rewards and content as they go if you're not cannonballed to end-game.

If creating only solo-duo/trio content is what's enjoyable, what's the problem with creating content specifically designed with that in mind while not destroying content designed for more people?