The same things were said when Archage, BDO, blade and soul, every wow expansion launched. XIV still going strong.
Not that improvements aren't needed, but there's hardly the threat doom and gloomers like to say there is.
The same things were said when Archage, BDO, blade and soul, every wow expansion launched. XIV still going strong.
Not that improvements aren't needed, but there's hardly the threat doom and gloomers like to say there is.
I thought the main point of your last post was trying to get me to put myself in dev shoes and what I would do to the game. See I did not really say it outright because I wanted see how well you where reading my posts. You can disagree all you want, does not mean you give well thought out arguments in doing so.
So now ill explain what I was doing with that post. See when you said they tried with Euerka while I said I did not. Want to know why? The second release is glaring proof of this. They did not take in player feed back at all, the number 1 thing requested was level sync, because it would be hard to progress without that, given the retention of Euerka is quite low. IT REALLY needed level sync to help it to be actually playable. You are on the line of "literally unplayable" and why they had to put bandaid fixes to it to allow fate trains again. See if I was in their shoes, I would actually listen to the community and communicate with them to make a better game, not pretend to listen and do what I want anyway.
Disagree all you want, play with a game of fewer players till it has to shut down because it can't profit anymore. This is another thing I see as your arguments as weak. Who care about wow and now, what made that last for so long? what made ffxi last so long? you really think FFXIV will last if they keep trying to milk the playerbase for money, like the increasing retainer fees, the app fees, without adding anything new? I am sure more and more people will grow less tolerant of that for the year to come (notice I did not say years) if they keep on this path of fully copy/pasting its content.
Funny how history repeats itself:
https://www.youtube.com/watch?v=La9nLBfH44c
doing that exact same thing, only with content.
Yes, there is really no circle to check for:
"I am quitting because you keep reskining the same content"
"I am quitting because bad implementations of a glam log"
" I am quitting because of lack of inventory space innovations" (Yes I am aware they did some changes, but it is not enough. It is a less of a reason why I did not renew but still a reason. Biggest one is one that is repeated over and over and the central part of my first post I had my friend post for me, that is copy and pasting content issue.)
I am tried of hearing "server limitations" I helped fund by buying retainers HW and SB expansions to help improving them. (what goes above my base sub I kept on paying) SE did not, I finally had enough of them not putting money into this game and truly making investments in it.
Glorifying diadem with a pointless elemental wheel is not a different system, that is only a pointless gauge to hide a reskin. I did tell you in a past post what they need to do, as I explained above in this post, you missed that. You missed the details what I was saying overall, and I did that test to prove you are not really reading what I am saying (skimming) or simply ignoring points you disagree with.
Again, no they did not make "chanages" here and there, SB IS HW!!! down to everything!! gutting PvP is not a change for the better. convoluting brd and getting rid of "bow mage" is not a change to be praised. (it did nothing to dent the skill gap of less skilled players, like they advertised they would of) Making "new dungeons" with the same mechanics just mixed in a different order is not "they DO and have made changes here and there"
What they need to do is simple, STOP RESKINNING content of stuff we did already, make NEW CONTENT!!! for once. Nothing!!! in SB is new. You can see this with the 24 mans fairly well. People seen a lot of those mechanics already, so you are not seeing full time outs on day 1 of them like you saw in HW's second and 3rd raid. There is nothing to figure out, it is all the same, there is no exploring, it is all the same, how you not get this I got no idea. Even crafting is the same. As i explained above why this is. I did not say it was the same because you gather something to make something. I said the complete process is the same, like how you get an item from a beast tribe to make the ironworks gear in 3.3, you did the same thing for 4.3. Do you understand yet?
Major difference is they do not copy/paste the exact same content. Also FFXIV is not " growing strong", that is the issue. "gloom and doom" will come if they do not stop treading on this path. I mean you did see, how I quoted yoshi-p even saying it? I mean I can quote it again:Y: It is the second expansion pack, and if we were to do the same thing all over again, a lot of people would get tired of it.
all good points. Ignoring feedback is def a biggie.
Last edited by Hamada; 10-11-2018 at 04:00 AM.
That's not a problem because everyone is entitled to their opinions. You may not like Pagos, I may not like Pagos, but I know there players who like it. The easiest thing is to do what I do- don't play Pagos. I do raids and dungeons. The game looks fantastic. I don't craft, role play, do eureka. This game has something for everyone which is why it is still so successful.
Why are you replying when you are not even going to try to understand what is being talked about? Ill make this post simple. My thread I made for my friend, we, as in all of us, are not asking for " needless risk changing for the sake of changing cause you're bored" I mean i honestly though it was clear as day with this:
https://youtu.be/La9nLBfH44c
You understand this video right? seeing the copy/pasted terrain? now picture that as 3.4, then seeing 4.4, as in visually. You are doing the same exact thing. 3.4 IS 4.4!!! the only difference is ilevel.
Euh... what system are new? you mean the useless wheel with 6 points putting in? or mutate thing? Just... how do they change the content? because i really ccant see how it would change the way i go eureka if those things disappear...
What is new with rathalos?
Boss fight for 4 people? all dongeons
No real hate on boss? already seen in a dongeon with also no mark on the ground to know where to not be. so nothing new. (and i dont even complains that rathalos is nothing new... it is just a fact)
The fact is "they do changes" yes they added jobs or races, but hey, it is nothing "good" it is "normal" to add jobs and races to MMORPG, those thing you say are the LEAST they have to create to pretend being a living MMORPG... the least.
Also for this in my short list i didnt say "6 areas" or "new MSQ"... Because it is logical to get new areas in the game when an expansion comes out with new level to get. . .
And tomestone, you know, maybe they wont add finally (... ok we know they will) and maybe it will be a good thing, maybe it will be a bad thing... but i will applause because they will try to evolve !
Tomestone, it never changed from ARR... from 2.0, NEVER CHANGE, what is new? the name? we dont care the name, it could be "allagan tomestone of the holy bikini" that it wouldnt change anything...
They could also stop with tomestone to make another system. could stop with the actual stuffing system overall, changing it on most content (in mean mainly on raid) and maybe it will be good, or bad, but it would prove they care about the evolution of the game.
other post said "[listMMORPG] did the same.
But BDO grow without expansion, adding areas, with quest related to but new areas doesnt mean alltime higher level content. or WoW... easy to compare wow to FFXIV, sub MMORPG, 2 years per expansion... but god... there is far much more difference between BC and Vanilla than between today and 2.0 of FF... Not because Vanilla was bad (else not so much people would like to play it on privat eserver and waiting blizzard to do some), but the wow's devs did want to really vary the game, make it evolve, change, mutate, as EQ did, as Lineage did, as DAOC did...
AS FFXI DID ! Final Fantasy XI, first MMORPG from the FF saga, a really good game, and each expansion get really new things, make people rethink the way they play. New content, new way to farm, new way to stuff your character. Why cant FFXIV do the same? i dont use a "real" concurent game there, i use another FF, a FF that did do change and evolution, and finally, 16 years after, the game is here, and it stays a FF, it stays FFXI... just see the 5 first years of FFXI, and all evolution it had, and see FFXIV how low change we have...
We do not need expansion if the game stays the same. with the same treadmill. BDO doesnt use expansion, they say "ok, so, now, here is the new area" and we go. do quests, take the stuff in.
we can imagine no expansion, and each 6 month, getting a new area, with the MSQ link to it, 1 more level to get thru those quest (or not even need to get this level? ), and continue.
I guess you never did rath if you're asking. Anyone who's done it would tell you it's hard and is the first 4 man ex we gotten.. which is completely new when all others are 8 man. But noone does it. Cause it's also too hard for most of the playerbase.So that's what's new with Rath. And we need more like it. But I won't be shocked if we never get a fight like it again cause no one does it.
It is new because it is a boss for 4 people? nope.
I dont care it is a "primal" or anything else, it is a 4man bosses, not the first of the game.
New because it is hard? SERIOUSLY? ... Just... we already see harder bosses than him. i personally find ramuh was harder. And no, the "hard boss" is nothing new to FFXIV... and it is because FFXIV is one MMORPG with hard fight i like it...
But it's the same game and it's not THAT bad. You're just mad or bored so it seems that way. It's not a 100 to 100 on them as there ARE differences. Now if you want to talk about those being good or not then we have a debate. But that's NOT what you're saying. Apparently from the looks of it you just want change cause change and SE isn't going to do that for the sake of change. THere needs to be a reason and or a better system with I haven't seen anyone make. Noone has an answer to tomestones, noone has an answer for most of the stuff in the game. If someone did wow would be out of buisness. And I bring up WoW cause it's the biggest MMO out there and people on that game say the same shit about it that we say about XIV. So again, what do you want them to do? If WoW hasn't solved it you think XIV will? I'll answer that. F---k no. Cause they are doign nothing but copying THEM and they haven't solved the issues players have.
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