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  1. #11
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by Vaer View Post
    Snip.
    I get that it doesn't really matter all too much and that it's mostly psychological but it's just... it bothers me for some reason either way. It makes progression not feel as meaningful anymore. We're "getting stronger" but in a way we really aren't. Even that is almost an illusion.. At Lv1 we did 11 damage per hit and the squirrel had 20HP. At level 80 we will still be fighting the same squirrel doing 8,000 damage per hit and the squirrel has 76,000HP.

    I don't really feel that much stronger when a bug in The Burn has higher HP and damage than Bahamut(I feel they are using up the strongest baddies way too early and fast). Like, I get it vertical progression and that's just how it is but I guess my problem is the rate of how much we get stronger. ARR -> HW was kinda tame. But HW -> SB was like "here's 30,000 added to your damage". It all just feels so pointless. Maybe it could be solved by horizontal progression...

    Quote Originally Posted by Dualgunner View Post
    Also what are you even on about regarding potency? Those are unchanging static bases. Samurai's and Black Mage's are high because high damage is supposed to be their shtick.
    I'm referring to the fact that now it's the norm for all jobs to have attacks with 400 potency, 680 potency, 800 potency, SAM with 1,000 potency. I remember in HW, MCH's highest potency attack was 300. Now it's 800. Remember when only WAR had a 500 potency attack?

    High potency attacks these days are basically like:
    You: "Random Magitek Armor! Behold! My most powerful attack! It does 680 potency and it strikes twice!"
    Magitek Armor: "Oh no! O.O’"
    You: "Ya!" *28,000 Damage*, *29,700 Damage*
    Magitek Armor: *Loses 1% HP*
    You: "Huh.."
    Magitek Armor: "Fire missile." *86,570 Damage*
    You: *Dead*
    (0)
    Last edited by Magic-Mal; 09-28-2018 at 04:27 AM.