I'm starting to think that the damage is done and it may be unrecoverable at this point after talking to friends and others.
When they first released Anemos, it was an unforgiving, unfun grindfest that was only saved by players who figured out how to create the FATE train. Then the content started to become enjoyable and fun, even though that was not what the devs intended. I made many new friends and had so much fun that I forgot about how bad Eureka's start was, I eventually started to spend all my playtime in Eureka. It truly wonderful.
Then came Pagos...
I went in with optimism and enthusiasm thinking that we were going to have another fun ride on the FATE train only to encounter the cold, harsh relativity of what Pagos really was. The devs enforced their view of what Eureka should be and worked hard to prevent the FATE train using some of the meanest traps I have seen in this game. Players cried out that this was not what we wanted and then the number of players started to plummeted. Yoshi ordered an immediate tripling of FATE EXP to try and perform some emergency damage control but upon hitting 35 and finding a gigantic light grind wall, many lost hope and gave up. Patch 4.4 essentially finished it off and while they realize what has happened and are promising to make things better... I feel its too late. Too many of us are blocked by Pagos and the intense desire to never step foot in there again due to all of the bad memories and hard feelings encountered there.
Even if Pyros is a relic under every bed and so awesome that fireworks go off every night, I feel that Pagos will always be there, saying "this far and no farther". This is the danger of chained content, one bad link and its all over, even if the ending is magnificent. SE, your steadfast insistence that we grind in an unforgiving, unfriendly and harsh zone has broken my desire to continue in Eureka.