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  1. #861
    Player
    Ayasaki128's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    248
    Character
    Seiji Kyoshiro
    World
    Lamia
    Main Class
    Black Mage Lv 100
    I will just copy paste what I say in FC chat
    [15:00][FC]<Seiji Kyoshiro> Pagos in special I dont like what they did
    [15:00][FC]<Seiji Kyoshiro> the design of the map, plus aetheryte lvl attune, lvl to use mount
    [15:00][FC]<Seiji Kyoshiro> heavy grind for the relic
    [15:02][FC]<Seiji Kyoshiro> Anemos at least the fate spawn exaclty where the train are
    [15:02][FC]<Seiji Kyoshiro> Pagos no, Pagos the fate could spawn in the opposite loc of the train and people who are under 29 is busted due to the attune lvl
    [15:03][FC]<Seiji Kyoshiro> and fates are most useful to these non-35 people
    [15:06][FC]<Seiji Kyoshiro> I hope so, because even me who was ok with Anemos think Pagos was terrible
    [15:08][FC]<Seiji Kyoshiro> Eureka system himself I think is ok, but how Pagos was made was terrible
    [15:08][FC]<Seiji Kyoshiro> I'm under impression they ignore all criticism about Anemos and make it worse
    [15:09][FC]<Seiji Kyoshiro> if they make fates more easy to spawn and put levequests, Eureka could be nice

    This translate what I think about Pagos ):
    (10)
    Last edited by Ayasaki128; 09-05-2018 at 03:19 AM.

  2. #862
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    565
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ElazulHP View Post
    Chimeras in the back of Louhi's cave give decent light as well though good luck convincing anyone to do them considering they're a huge pain the rear getting the group to properly do ram's/dragon's voice not to mention hard to get to at night.
    Unfortunately that isn't consistent at all. I actually had a group attempt to do the Chimeras. We did an entire 30 chain without anyone in the group getting a single light.
    (4)

  3. #863
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,274
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    Light, as a whole, is far too inconsistently obtained. Maybe this has to do with what SE says, that people still haven't found the best way to farm light. Too bad for us, we can't even consistently get feeble lights.
    (1)

  4. #864
    Player
    Aster_E's Avatar
    Join Date
    Apr 2017
    Posts
    601
    Character
    Aster Enelysion
    World
    Gilgamesh
    Main Class
    Bard Lv 70
    Quote Originally Posted by TheGrimace View Post
    Light, as a whole, is far too inconsistently obtained. Maybe this has to do with what SE says, that people still haven't found the best way to farm light. Too bad for us, we can't even consistently get feeble lights.
    Sorry, SE, but most of us aren't about to sell our souls to a malevolent force just to make rng give us light consistently. If that's your game then you can forget it.
    (15)

  5. #865
    Player
    Bernkastelx's Avatar
    Join Date
    Jan 2016
    Posts
    212
    Character
    Clown Conductor
    World
    Lamia
    Main Class
    Summoner Lv 90
    Well the whole thing is just a mess going to get 10 more crystals for second relic and not return till something changes. 32 haunts give blind lights not to mention the ones I got three times in a row solo then flat out nothing for the rest of the night. Which rules out "Light Bonus Windows". 34 haunts give feeble (Of course when not adapting/same with adapting but a lesser feeble light). This mob right here is already telling something is off when a lower lvl mob gives more light than its higher counter part. Dragons is still the best "consistent" way to farm light even though only two parties can effectively farm that so that makes a nice environment for a community to work together. /s

    Farming enough crystals for about 5-6 weapons in anemos and catching all the serket and simurgh fates I could still didn't get their items till pagos nearly got released. So translating that into speed belt and cassie earring on nms that are not up as frequent, I am not holding my breath. O hat isn't as bad can at least sell the extra eyes you get for the ones you need.

    After playing around and even using the good old nexus/anima light windows to see if something changed nothing ever did. Sometimes you just get 5 mutations on ice sprites back to back, or lights back to back for literally 3 mobs then its gone. All it comes down to is se idea of "fun" grinding and rng.
    (4)

  6. #866
    Player
    ImagiNation's Avatar
    Join Date
    Feb 2017
    Posts
    34
    Character
    Imagi Nation
    World
    Balmung
    Main Class
    Weaver Lv 69
    I level in Aneomos to 15 prior to the trains being a thing. I leveled to 35 within the first week of Pagos and have currently finished my third weapon. Eureka Pagos has felt like a large misstep after Anemos. The only things that has changed was lower frequency and strong inconsistency with FATEs, inconsistent relic progression, and extremely unrewarding bunny FATEs. The Development team went in the wrong direction with the August 20th update by bringing back the train instead of tripling the experience of the chains. I am not against the fate train, but a large problem for people starting Pagos is finding people their same level. New players are forced to follow others possible die traveling in areas they shouldn’t be at their level(mostly through Brushtip Gap). Level Sync system is long overdue. Level Sync was introduced in FFXI over ten years ago. FATEs do use a sync system on the NMs but when grinding chains that is not an option. Another problem with fates is that not everyone in the instance is working together on them. Some people are there AFK at the start and others are working on their weapon lights. Decreasing the fate spawn rate feels troublesome compared to Aneomos where everyone was working together as a community.

    Drop rates on King Arthro and Cassie are far too low. Spawn conditions are bad as well with horrible weather patterns. Last four Cassies I have been at no one received an earring. There are times where there is no blizzard for six to twelve hours. Diadem Emergency Mission was guaranteed to give a 280 weapon, why is Cassie and King Artho not guaranteed?

    I do not look forward to relics given FFXIV record with relics compared to FFXI. FFXIV relics feel worthless. I understand FFXI had the opposite problem where if you played a certain job and didn’t have appropriate weapon/spell you where not accepted into current content SoA and beyond. I am not asking for something to break Savage. There is other content besides Savage that I would like to use a stronger weapon that I spent a considerable amount of time on. I would not mind spending time/tomes to upgrade them every so often, but often is the case Relic weapons come out far later than tome/primal weapons and are extremely useless at that point. Relics are solely for achievements and glamour nothing more sadly.

    Changes I would like to see in Pagos would be;
    Party Level Sync option.
    Increase Instance Duration.
    Increase Exp from chains, remove the 30 chain cap.
    Silver chests from bunny FATEs reward Hakutaku eyes.
    Increase on the rate of lights/Augmentation/Mutations.
    Replace the Ameretats on the west side with Val Griffins.
    Increase the drop rate on Cassie Earring/Speed Belt.
    More blizzard weather.
    Change in the color of the telegraphs or lower the brightness of the heatwaves.
    (4)

  7. #867
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,274
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    2.5 crystals away... I'm almost there, guys. I'm almost there!

    But... but was it worth it?!
    (0)

  8. #868
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    1,009
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Hit 35 with basically nothing to show for my efforts, not even a weapon (largely because pagos is so boring and unrewarding for the effort put in I barely played the last 2 weeks).

    I'm likely only returning if truly bored or they nerf pagos into the ground.
    (10)

  9. #869
    Player
    Hazmick's Avatar
    Join Date
    Aug 2017
    Location
    Gridania
    Posts
    122
    Character
    Cirinwe Helcelwen
    World
    Omega
    Main Class
    Fisher Lv 90
    I think Pagos is...fine. It's ok. I've got my first weapon but not likely to go for anymore, though I still haven't seen some FATEs spawn (Cassie, Horus, maybe one other I think) and would quite like to give them a go.

    There are so many things that could be done to improve the way Eureka works, which people have outlined again and again since Anemos first came out. I really like the idea of Eureka, and sincerely hope that changes get made to improve the reality of it.
    (0)

  10. #870
    Player
    Starblessed's Avatar
    Join Date
    Sep 2017
    Posts
    23
    Character
    Dyri Ljanta
    World
    Tonberry
    Main Class
    Dancer Lv 90
    Pagos was great before the nerf.

    Now it's populated by afkers because Square caved in nerfing something that didn't need to be nerfed. I hope the third area is ten times the grind OG Pagos was.
    (2)

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