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  1. #1
    Player
    thegreatonemal's Avatar
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    Gridinia
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    Malcolm Varanidae
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    Marilith
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    Lancer Lv 100
    @ thayos To be blunt it is a grand thing the devs don't listen to people like you.
    1. This is a dungeon based game leveling is done in dungeons therefore the main way you interact in this game is in instances of 4, 8 or 24 players.

    2 The overworld has its purposes for gathering fates and the leveling experience within an expansion. They can't make the overworld a threat to players who are well above the gear and level of all of the areas without hurting the leveling experience of new and returning players and any one who makes an alt.

    3. Making mobs be like they were in older mmos is just asking for all the server drama to be multiplied forever. We all have fond memories of doing stuff with our guilds but you seem to be glossing over all the ks wars and guild and server drama that were a direct result of those types of mechanics.
    (1)
    Last edited by thegreatonemal; 09-22-2018 at 01:53 AM.

  2. #2
    Player
    Reynhart's Avatar
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    Ul'Dah
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    Reynhart Kristensen
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    Ragnarok
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    Dark Knight Lv 80
    Quote Originally Posted by thegreatonemal View Post
    2 The overworld has its purposes for gathering fates and the leveling experience within an expansion. They can't make the overworld a threat to players who are well above the gear and level of all of the areas without hurting the leveling experience of new and returning players and any one who makes an alt.
    There is a way to do it without hurting anyone, by opening zones far before you're overpowered for the monsters within. In older FF, you didn't have to reach the level cap to beat the story, the same could be done here. But, if you're not confident, skilled, organized or whatever, you still have the option to level a little more so that you could beat the monsters easily.

    But for that, I'd say the next set of actions shouldn't be tied to your level, so that you'll be able to learn all of them even without hitting the cap.

    On top of that, it would address what is for me an issue, which is the predictability of the x.0 MSQ. It's always set so that by the time you reach the cap, you're exactly at the end. It this was blurred, it would give more room for unexpected turn of events.
    (1)

  3. #3
    Player
    thegreatonemal's Avatar
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    Malcolm Varanidae
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    Marilith
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    Quote Originally Posted by Reynhart View Post
    There is a way to do it without hurting anyone, by opening zones far before you're overpowered for the monsters within. In older FF, you didn't have to reach the level cap to beat the story, the same could be done here. But, if you're not confident, skilled, organized or whatever, you still have the option to level a little more so that you could beat the monsters easily.

    But for that, I'd say the next set of actions shouldn't be tied to your level, so that you'll be able to learn all of them even without hitting the cap.

    On top of that, it would address what is for me an issue, which is the predictability of the x.0 MSQ. It's always set so that by the time you reach the cap, you're exactly at the end. It this was blurred, it would give more room for unexpected turn of events.
    This is not a single player game. You could do that in older FF because there was more game albeit optimal stuff after the final boss. your example would be running being forced to get past omega weapon in ff 10 in order to fight Braska's final aeon to complete the story its dumb and something you can't do.
    the .0 are setup like that for a reason so your at the cap to do all of the other stuff that comes out in the rest of the patches for the expansion. otherwise you'd have people whining because they need to be lvl 70 to do 4.1 stuff but the msq only took them up to 66.
    (0)
    Last edited by thegreatonemal; 09-22-2018 at 02:26 AM.

  4. #4
    Player
    Reynhart's Avatar
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    Reynhart Kristensen
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    Ragnarok
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    Quote Originally Posted by thegreatonemal View Post
    so what you would require at least 4 or a few days worth sure if you expect players to only play this game.
    Seriously, if you don't even have time to cap your tomestone each week by simply doing one roulette each day...why do you even play and MMO ?
    Quote Originally Posted by thegreatonemal View Post
    Your example would be running being forced to get past omega weapon in ff 10 in order to fight Braska's final aeon to complete the story its dumb and something you can't do.
    We're talking about overworld. "post-game" content has nothing to do with it. If the Lochs are open at level 60 with lvl 70 monsters, some people will explore it at that level while others will do it at 70. So, challenging overworld unless you powerlevel before it, exactly like past FF. So, basically, stop making reaching the level cap mandatory for the MSQ.
    Quote Originally Posted by thegreatonemal View Post
    otherwise you'd have people whining because they need to be lvl 70 to do 4.1 stuff but the msq only took them up to 66.
    If they're skilled enough, they won't have to be 70. If they're not, then it's easy to do some level up.
    (0)
    Last edited by Reynhart; 09-22-2018 at 03:16 AM.

  5. #5
    Player
    thegreatonemal's Avatar
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    Malcolm Varanidae
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    Quote Originally Posted by Reynhart View Post
    Seriously, if you don't even have time to cap your tomestone each week by simply doing one roulette each day...why do you even play and MMO ?

    We're talking about overworld. "post-game" content has nothing to do with it. If the Lochs are open at level 60 with lvl 70 monsters, some people will explore it at that level while others will do it at 70. So, challenging overworld unless you powerlevel before it, exactly like past FF. So, basically, stop making reaching the level cap mandatory for the MSQ.

    If they're skilled enough, they won't have to be 70. If they're not, then it's easy to do some level up.
    1. Your trying to hearken back to the days of really long grinds those days are gone.

    2. Yes the overworld people have to travel in order to do the msq having people who are below the level of the monsters and stuff there is dumb and makes it harder unnecessarily to do the quest in the area.

    3. Seems you don't know anything about the game you play there is no skill involved if you are lower level than a monster you have a miss rate this gets higher the lower you are not to mention they will hit you harder. Players won't be able to kill the things in their way. All these pointless changes so you can have some "challenge" with all your 4.4 gear as you fly over the area.
    (2)
    Last edited by thegreatonemal; 09-22-2018 at 07:29 AM.

  6. #6
    Player
    Reynhart's Avatar
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    Quote Originally Posted by thegreatonemal View Post
    1. Your trying to hearken back to the days of really long grinds those days are gone.
    And in its place, we have meaningless rewards because they're irrelevant 3 months after. It's not because something is new that it's better.
    Quote Originally Posted by thegreatonemal View Post
    2. Yes the overworld people have to travel in order to do the msq having people who are below the level of the monsters and stuff there is dumb and makes it harder unnecessarily to do the quest in the area.
    Yeah, so those people will level up if they want it to be easier.
    Quote Originally Posted by thegreatonemal View Post
    3. Seems you don't know anything about the game you play there is no skill involved if you are lower level than a monster you have a miss rate this gets higher the lower you are not to mention they will hit you harder.
    You see countless people failing with higher level and higher gear because they didn't have the skill to do a proper rotation.
    Quote Originally Posted by thegreatonemal View Post
    All these pointless changes so you can have some "challenge" with all your 4.4 gear as you fly over the area.
    You obtain flying after you've explored everyting mandatory in a zone so it seems you forgot how the MSQ works.
    Quote Originally Posted by thegreatonemal View Post
    Then please go play games that were made in the 90s and very early 2000's modern games aren't for you then.
    Then go play 90% of FFXIV content, and just stay away from Eureka.
    (2)
    Last edited by Reynhart; 09-22-2018 at 07:57 AM.

  7. #7
    Player
    thegreatonemal's Avatar
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    Quote Originally Posted by Reynhart View Post
    And in its place, we have meaningless rewards because they're irrelevant 3 months after. It's not because something is new that it's better.

    Yeah, so those people will level up if they want it to be easier.

    You see countless people failing with higher level and higher gear because they didn't have the skill to do a proper rotation.

    You obtain flying after you've explored everyting mandatory in a zone so it seems you forgot how the MSQ works.

    Then go play 90% of FFXIV content, and just stay away from Eureka.
    1. This is a game everything is meaningless then. it has as much meaning as you want to point into it

    2.They have to level up to play the game what your asking for is a longer grind to that because reasons

    3. In ex trails and savage fights sure but that's all end game stuff anyone who plays an mmo needs to look at a guide cuz the game doesn't really teach any of that stuff. and your not very skilled yourself so maybe don't go down this route

    4. Wes and while all those players who can't fly have to deal with really powerful monsters they have no way of dealing with just to finish the msq. whens the last time you had to grind in a FF game to beat the msq I will answer that never so why are you wanting to force people to grind in this one. you'll be flying over it all to a gathering point.

    5. Maybe you should think about what you want and more importantly what it would take design wise to give the intended effect. The rose tinted glasses seem to be stuck to your face do you need help removing them? meanwhile i'll be grinding out my relic and hoping the dev team no longer listens to those asking for old world mmo mechanics to be introduced. considering all the overwhelming hate towards it i think they will learn or at the very least realize that most gamers have no idea what they want or how to make it work.
    (3)
    Last edited by thegreatonemal; 09-22-2018 at 09:31 AM.