Quote Originally Posted by Dzian View Post
Generally speaking I would agree but at the same time. It's easy to see why players end up under geared. The levelling process in the game is so fast it's more effort than it's worth to keep your gear up to date in a big way.

Even with levelling dungeons guaranteeing gear drops the problem stems from the fact that in the time you've done a couple of runs of say bardam and got maybe 2 or 3 items from an entire set. Your already high enough to be going into doma castle. And by the time you've got a couple of pieces from there your off to castrum abania.. and if rng keeps giving you the same kinda things. Like head and feet then the rest of your gear simply doesn't get upgraded nor is it worth upgrading because of how quick it will be out levelled.

Roulettes also don't help. If you're doing them daily then most of the time you'll be synced down to something so it really doesn't matter if your using lower gear.

It's pretty much the same issue players have with the endgame treadmill. Gear is replaced too quickly even in endgame.
You make a fair point. However, gating off by ilvl throughout 61-69 creates a problem as well because your essentially forcing players to run the dungeon a good 8 or 9 times to get the full set, and if you're lucky enough with RNG, the weapon. That's not a good way to keep players invested, even with the HQ gear that MSQ will give you.