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  1. #7
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by shao32 View Post
    on the other hand i really like the livind dead change, it renforced the DRK lore of sacrifice but i dont get something, if DRK use living dead, sacrifice all his HP and being invulnerable 10 seconds, how would you expect dark shadow being destroyed for the HP? its then a super TBN and no a invulnerability? then its a super shield and depending of the strengh of the shield a TB or shared mechanic can kill you
    That was a last minute idea I didn't get to fully flesh out. I imagined it as something like a shield, you could say, but if it isn't fully exhausted it just returns what's left. If the damage is more than the Dark Shadow's HP (let's say eating an Ultimate Embrace) then it's just destroyed and you're left with 1 HP.

    I think it would be OK to have the DRK able to receive heals for the duration so healers would be able to heal them up before the effect expires and they start taking damage again.

    As for possible CD, I was thinking 4 mins. I don't think it would be good (for PLD) to have both DRK and WAR on 3 min invulns compared to Hallowed. Especially considering there's been some debate about increasing Holmgang's duration.. But that's a large scope issue in general. I think the CD could be reduced given it's not a "guaranteed" 10-sec invuln, could just be for one attack. It get's rid of the die-by-your-own-ability problem and becomes a little more useful during an emergency.
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    Last edited by whiskeybravo; 09-13-2018 at 05:01 AM.