Build based systems are superior (IMO) if they're well designed/thought out, but if they aren't there are issues that muddy the waters.
Your WoW example is nothing more than a hyperbole though. I pick whatever talents I want and I do some of the hardest content in the game, successfully. No one kicks me, I get invited to pugs no problem, and do organized events with no one telling me how to play.
WoW does have less freedom to switch around roles/class than FF14 does, and that is a strength in FF14s column for sure, but it's not completely uproot. A lot of content is account bound in that if you unlock XYZ on your main, it's automatically unlocked for any and all alts and each class has multiple specs you can switch between on a single character. Again, still more restricting than FF14, but not some crime people make it out to be.
Think about your rotation? I don't understand why people always cite this as a reason for the 2.5s GCD. If you're "thinking" about your rotation you're already playing sub-optimally. It should be muscle memory ESPECIALLY with how binary 99% of the rotations are.
While FF14 has absolutely beautiful animations, better than WoWs for sure (which are not nearly as awful as the game has gotten older), I'm not sure it has to do with the GCD TBH.
So by this statement if you were to increase GCD to 5s would it make them MORE impactful?
That's absolute hogwash. None of these GCDs feel impactful in this game because they're binary. They don't do anything fancy, they just do damage. They don't have much if any synergy. They're simply mash on CD with next to no decision process elements.
It is a choice. You made the decision to sacrifice significant performance to play with friends (and I get and respect that). I'm going to say something that might ruffle some feathers, but with all due respect, you shouldn't be catered too. I don't think anyone should be designing systems with the idea of having people from the other side of the planet into account until infrastructure is there to support it. It's a stupid limitation to put on yourself. It's why every major game puts servers in major areas to mitigate this. If you have 300ms to an NA server you don't belong there. Simply put.
Your BNS examples are hardly what I consider egregious btw (20% slower speed fro 8ms to 160ms). Again, if you had 300-400MS on BNS NA you don't belong on that server. Simple as that. Find one closer.



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