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  1. #11
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by ko_ View Post
    I went back, but I'm still left with the question why would they do that when a good chunk of the playerbase is only going to do that once. And I'm basing this off of fates and hunts. I dunno, I might just be not seeing it, but the emopty maps I think is the least of their problems. I rather them fix and make dungeons more fun and repeatable honestly. I could give a crap less about the -openworld- Give me more fun dungeons, make bosses more like rath in design. - what I mean by THAT is make them hurt, make them random or something. Give us as players a reason to get good.- FIX HOUSING!!!! That's what I wish SE would do for a small list. But I'll end my comment with I just don't see it, but hey I'm not saying it's a bad idea. I just don't know even with the ideas I read how it'll be worth it.
    Why not both? Give us maps full of stuff to do for all those that want this and also give us more dungeons, better raid bosses and more. Its not like they would need to only do one of them. I mean they somehow put all the work into perform which is also something probably only a small part of the community really deeply uses. Yet they have done so.

    Also if we argue about only doing it once: Why should they even care about a good story? Players only do it once right?

    Quote Originally Posted by Sigma-Astra View Post
    Well, to be fair, we do have a whole desert area where there's not much in it either near Forgotten Springs, that does make sense that there's more monsters than actual intelligent life. I do agree with everything you've posted afterwards, but we do have a desert zone and it is pretty bland yet somehow we don't have nearly as many complaints about it as we with the Ruby Sea.
    There is still a bit to see unlike a real desert. Heck how about a whole map that is like the burn? With nothing but white sand. I think realism can take a bit of a backseat if you design something for a fantasy game. (And lets not forget that we also have reefs in our ocean, that is full with life too)
    (1)
    Last edited by Alleo; 09-03-2018 at 10:10 PM.
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.