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  1. #11
    Player Magic-Mal's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    1,589
    Character
    Malina Loma
    World
    Gilgamesh
    Main Class
    Bard Lv 90
    Quote Originally Posted by TaiyoShikasu View Post
    I ain't even talking about underwater combat which could be neat, I'm just talking geography.



    Abandoned ruins are an RPG staple. A good lot of them could easily be boiled down to Indiana Jones with more swords. Also you neglect in-universe reasons for why the locations are as they are not to mention just ignoring geography. And I kind of wonder what your view of the world outside the limits of any city is like. Do you go out on a highway and wonder why you can see grass, hills, trees, or whatever instead of buildings as far as the eye can see?

    I'm inclined to believe that as the idea of an ocean featuring a couple islands rather than some bustling metropolis seems foreign to you.
    I didn't neglect anything... The point I was alluding to was that there's a trend where many, many maps are empty and abandoned or in ruins making it easy for SE to make a large map because there's nothing to be made.

    The other point was that the maps have nothing to do in them. Nothing to find. I'm not neglecting any lore. I'm actually using the lore to support my point that lore is like an excuse for everything being empty. I wouldn't have a problem with maps in ruins if there were things to find and do there.

    Imagine you're a map designer for a game. You could easily make a ton of empty/ruined maps and just say So-So abandoned it/had a war here and call it lore... But ruins and destruction does NOT mean there can't be neat things to find in all the ruins.
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    Last edited by Magic-Mal; 09-03-2018 at 09:42 AM.