Quote Originally Posted by Enkidoh View Post
All the Stormblood Primals annoyed me in pretty much the same way (Sussano, Lakshmi, Shinryu, Tsukuyomi), due to the stupid QTE mechanic they all had. To me Quick Time Events are the bane of gaming, as they amount to pretty much "button mash X when we say so to not wipe!" rather than any form of skill or tactical ability. At least failing the QTEs did not necessarily mean a full wipe, but it usually did.

Personally I feel QTEs don't really belong in an RPG, at least not in the middle of a battle, certainly not in a boss battle, as they're more suited to straight action games (I mean, the whole concept came from interactive movie games like Dragon's Lair and Road Avenger so it's hardly new, but lately it seems like modern game companies like SE have gained some kind of newfound obsession with the idea). Ah well, I guess it could be considered a kind of anti-bot feature, but it's still frustrating to players like me who are too busy trying to keep the party alive to worry about some action gimmick that appears on the screen, as it's just unnecessary complications to battles that are already becoming increasingly complicated mechanic wise.
I'm confused - do you mean QTE or just duty action buttons in general? I don't think Lakshmi or Tsukuyomi have QTE.