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  1. #131
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    I always envisioned them using ceruleum powered gauntlets than dual swords. Something like...


    The whole dual sword thing is dumb, because in this game damage is compiled rather than each slash counting as a hit. So what’s the point?
    (0)

  2. #132
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    A E S T H E T I C S.

    Hence why NIN looks mad cool with two daggers that may as well be swords.
    (2)

  3. #133
    Player
    TaiyoShikasu's Avatar
    Join Date
    Dec 2017
    Posts
    454
    Character
    Taiyo Shikasu
    World
    Behemoth
    Main Class
    Bard Lv 80
    Quote Originally Posted by Claire_Pendragon View Post
    what else?
    Eureka likely related to Pagos, Doman story progress probably more for the reconstruction storyline and whatever HousingPileLimit means. Screencap only highlighted BlueMageAction file, so most other stuff was cut out.
    (0)

  4. #134
    Player
    GothicWaltz's Avatar
    Join Date
    Jun 2018
    Location
    Limsa Lominsa
    Posts
    4
    Character
    Requinaud Dzemael
    World
    Mateus
    Main Class
    Blue Mage Lv 50
    Quote Originally Posted by Seraphor View Post
    SNIP
    I wasn't expecting this conjecture, but now that I've read it...I want it so bad.
    (0)

  5. #135
    Player
    Zohar_Lahar's Avatar
    Join Date
    Dec 2014
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Zohar Lahar
    World
    Jenova
    Main Class
    Viper Lv 100
    It would be quite interesting if Blue Mage is finally implemented as the long-awaited gunblade job, powered by ceruleum, as a tank (we have enough DPS).
    (1)

  6. #136
    Player
    Garry's Avatar
    Join Date
    Oct 2013
    Posts
    28
    Character
    Garry Leonard
    World
    Diabolos
    Main Class
    Marauder Lv 51
    Quote Originally Posted by Zohar_Lahar View Post
    It would be quite interesting if Blue Mage is finally implemented as the long-awaited gunblade job, powered by ceruleum, as a tank (we have enough DPS).

    I agree with this idea. I think I sad as much a few post ago.

    Thinking they have bullets as one resource gauge that allows them to extract aether from enemies. With this aether they then use their blue magic abilities.

    Might also be interesting if their tank niche was to be the tank with a raise.
    (1)

  7. #137
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    To be honest I'd be really disappointed if Blue Mage was tied to the Garlean magitek lore. I'd much rather see Gunblades used to make a ranged or dex-melee DPS. Either is good imo. This is mostly because it's a way to give a nod to the later FF games that had magic/melee hybrid dps characters, including a few that used Gunblades like Squall/Lightning. I doubt they'd reference those two too heavily but their Dissidia iterations have a lot of inspiration to draw from.

    That's not to say that I wouldn't enjoy seeing a Blue Mage, but I think it's more likely to come from one of the provinces in the way to Garlemald, rather than someone from Garlemald itself, perhaps they wind up in Doma as a refugee due to the civil unrest in their area, which we're likely to be trailblazing through in the next expansion if we follow Thancred.

    I'm for it being a tank, mostly because I suspect it'll use a resource that relies on getting hit to access its blue magic if it is made into a tank, and like many have suggested, learn its abilities from quests rather than the overworld. I actually think it may borrow from some concepts in SMN and WAR's respective lores, specifically tapping into the aether that was washed over them by the primals and activating it in order to enhance themselves at the cost of subjecting themselves to some of the influence of the primals. Basically it would be a soft-tempered/drowned/etc state that preserves the caster's mind but gives them the ability to learn monster abilities and transform temporarily in order to use them. I can see it as a Melee DPS or a Caster DPS, but healer is highly unlikely. Given its healing abilities are limited but applicable as utility I suspect it'll fit better as a tank or Caster than as a melee.

    In all likelihood it'll use Maces (2H or 1H, possibly dual wielded) regardless of its eventual role, unless there's another class planned to use those down the line. And Heavy armor fits if the intent is to get hit. It'll likely share armor with Dragoon if it's a melee dps for that reason too.
    (0)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  8. #138
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    If Blue Magic and its associated quests are tied to learning from the beasts and creatures of the natural world, I'd be surprised if it was based on magitek. I'd expect more of a tie in to the Beast Tribes (or perhaps even Thavnarian alchemy) in place of Garlemald. I also think that heavy armor and bladed weapons are over-represented with tanks at the moment. You need an aesthetic that feels different from the present tanks.

    I'm personally hoping that Blue Magic incorporates shape-shifting, perhaps in the same vein as Vincent Valentine's beast forms.

    Either way, here's hoping for a tank which doesn't use slashing damage. At the very least, let it be an excuse to put an end to that awful slashing debuff for good.
    (4)

  9. #139
    Player
    Garry's Avatar
    Join Date
    Oct 2013
    Posts
    28
    Character
    Garry Leonard
    World
    Diabolos
    Main Class
    Marauder Lv 51
    Quote Originally Posted by Lyth View Post
    If Blue Magic and its associated quests are tied to learning from the beasts and creatures of the natural world, I'd be surprised if it was based on magitek. I'd expect more of a tie in to the Beast Tribes (or perhaps even Thavnarian alchemy) in place of Garlemald. I also think that heavy armor and bladed weapons are over-represented with tanks at the moment. You need an aesthetic that feels different from the present tanks.

    I'm personally hoping that Blue Magic incorporates shape-shifting, perhaps in the same vein as Vincent Valentine's beast forms.

    Either way, here's hoping for a tank which doesn't use slashing damage. At the very least, let it be an excuse to put an end to that awful slashing debuff for good.
    Thats pretty fair they are all slashing based.

    That said just because the guy has a gun blade doesn't mean they need heavy army. COuld easily use light armor or something. While using some sort of magetek field generator for protection.

    ******Warning worlds most mild spoiler incoming*********


    Just look at the one user we know of. that could easily be a blue mage. That person has pretty light looking armor. While the blue mage class quest line could totally have a "getting back to nature/balance with nature vibe"


    ======== the worlds most mild spoiler is over=========

    Plus vicent's beast form even that is kind of magetek because that is a result of experimentation done by cerberus. If you go a route of Blue mage being kind of a cruel job about stealing the aether from beast to gain access to mana, but doing the job quest it turns into more of a quest to bring balance and harmoney to the aether of hydallynn or something.

    Edit: Also gunblades like squals aren't really ranged weapons, they are melee weapons that have an explosive edge when the trigger is pulled. While lightining weapon transforms into either a gun or a blade.

    Really the door is open for weapon type for a blue mage, as they used forks/swords/baces/lance/etc. That said 11 had them using swords. in the main line games blue mages from what i rememberh ave never been true spell casters and really relied one weapon skills or weapon based attacks for consistant out put during any given fight. So a iconic weapon basic attacks would go a long way. That said it would exciting is blue mage wasn't limited to the boring 3 attack combos of the other tanks and did something alittle different.
    (0)
    Last edited by Garry; 08-20-2018 at 12:58 AM.

  10. #140
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Garry View Post
    Really the door is open for weapon type for a blue mage, as they used forks/swords/baces/lance/etc. That said 11 had them using swords. in the main line games blue mages from what i rememberh ave never been true spell casters and really relied one weapon skills or weapon based attacks for consistant out put during any given fight. So a iconic weapon basic attacks would go a long way. That said it would exciting is blue mage wasn't limited to the boring 3 attack combos of the other tanks and did something alittle different.
    It really depends on the blue mage iteration we're talking about. If it winds up as a caster it'll likely be still be in melee range a lot given the sheer number of attacks that still demand being close up that are among the recurring Blue Magic. If the devs really go off the rails and focus heavily on the beast tribes there's more room for traditional spells but I'd expect an angry reaction as a result of that. The only reason for it to be a caster though is because of White Wind/Angel's Whisper, which would most realistically translate into a Medica cooldown and Raise respectively. Every other recurring support ability can be adapted to work in any other role.
    (0)
    Last edited by Grimoire-M; 08-20-2018 at 11:22 AM.
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

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