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  1. #1
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    629
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ManuelBravo View Post
    So in some other words you don't like content you need to put some work into -.-.
    No, we just don't like bad content.
    (4)

  2. #2
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Tizzy_Tormentor View Post
    No, we just don't like bad content.
    Everyone has a perspective, just because it's not easy does not make it bad content. I for one like it. It's nice to be challenged and use common sense, hence the XP loss. Can use a bit of improvements, I think the worst part of this content is knowing that players still don't understand how to rotate the elemental wheel and expect people to carry them. Given XP should be raised a lot more if you solo or duo. At higher levels forces you to join a fate train :/. That or increase crystal drops for solo to duo. I know SE trough us a bone and give us a FC buff for those drops. -.- /
    (0)

  3. #3
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ManuelBravo View Post
    Everyone has a perspective, just because it's not easy does not make it bad content. I for one like it. It's nice to be challenged and use common sense, hence the XP loss. Can use a bit of improvements, I think the worst part of this content is knowing that players still don't understand how to rotate the elemental wheel and expect people to carry them. Given XP should be raised a lot more if you solo or duo. At higher levels forces you to join a fate train :/. That or increase crystal drops for solo to duo. I know SE trough us a bone and give us a FC buff for those drops. -.- /
    When a game fails to be fun and engaging it is bad content. Duration to achieve rewards is not the issue, but rather the bland means to get there.
    (3)

  4. #4
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Ayer2015 View Post
    When a game fails to be fun and engaging it is bad content. Duration to achieve rewards is not the issue, but rather the bland means to get there.
    Very true, hence the words optional content -.-/
    (0)

  5. #5
    Player
    Rhaja's Avatar
    Join Date
    Jun 2014
    Location
    Limsa
    Posts
    734
    Character
    Rhaja Foxtail
    World
    Behemoth
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by ManuelBravo View Post
    Very true, hence the words optional content -.-/
    Honestly curious. What isn't Optional Content in this game? The MSQ is as close as it gets to being mandatory content to progress in the game.

    Getting really tired of "Optional Content" being tossed around like that. The relic is a weapon that is very much a representation of your class, and grows with you throughout the expansion. That's quite a bit more personal than dressing up as Hein.
    (5)

  6. #6
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by ManuelBravo View Post
    Very true, hence the words optional content -.-/
    the relic grind always was one of my favorite things to do in the game.

    it may be optional content for you, but for me it is the main content of the game. but that content is kind of... not good...
    (0)

  7. #7
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by ManuelBravo View Post
    Very true, hence the words optional content -.-/
    The optional content thats kinda the main attraction of SB for casual players? And that has not been received that well from the very beginning? I mean if we talk about this way maybe the next relic is just simply killing one monster in a room thousands of time. (And having a death penalty if you die through it) Its not harder than pagos, which is nothing more than constantly beating monsters so that would be fine right? Its optional content right?

    There is just a line for everyone. If yours is still not crossed by this then hey fine for you. But others may have more expectations for fun content, especially if its the main new one in SB.
    (2)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  8. #8
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    629
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    Quote Originally Posted by ManuelBravo View Post
    Everyone has a perspective, just because it's not easy does not make it bad content. I for one like it. It's nice to be challenged and use common sense, hence the XP loss. Can use a bit of improvements, I think the worst part of this content is knowing that players still don't understand how to rotate the elemental wheel and expect people to carry them. Given XP should be raised a lot more if you solo or duo. At higher levels forces you to join a fate train :/. That or increase crystal drops for solo to duo. I know SE trough us a bone and give us a FC buff for those drops. -.- /
    You seem to be under the delusion that people don't like it because its "not easy" and this is most definitely not the case, we don't like it because its tedious and incredibly boring with a very bad sense of progression. We don't want our shit "fast" we want to have fun while working towards our relics, from a design perspective, Eureka doesn't cut the mustard, keep in mind, this content was delayed several months so they could fine tune it, yet the end product is incredibly divisive and is marred by so many problems.
    It has nothing to do with difficulty, its not hard, I've done Savage and worked on some Ultimate progression, Pagos is literally nothing in comparison, the only thing you have to worry about is the element wheel, which is barely 2-3 clicks worth of thought.
    Seriously, very few dislike it for the "difficulty" you seem to think it has, just as you claim to enjoy it, we can express our distaste towards it, its not like we haven't explained in very clear detail what we don't like about Pagos and the precedent it sets.
    (2)
    Last edited by Tizzy_Tormentor; 08-17-2018 at 03:09 AM. Reason: typo

  9. #9
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Canadane View Post
    Pretty sure burden of truth would lie in you here.
    But I'm pretty sure everyone involved knows that the numbers aren't available.
    Because the numbers aren't available is why I'm giving them the tools.

    This is not directed at you specifically: Just because no one is actively gathering numbers doesn't mean the situation doesn't exist, and I'm showing them how they can observe that situation and reach their own conclusions. The conclusion I reached is that there's a massive disparity between the number of instances and the number of level 70s for a weapon that is aimed at the broad playerbase.
    (1)
    Last edited by alimdia; 08-17-2018 at 03:21 AM.