Yes, because previous relics were super easy! How about people don't like boring, tedious content where you're essentially pressing the same few buttons endlessly. Wow, what challenging content! If I wanted to fight target dummies, I'd go hit the one in my yard. That's what Pagos: target dummy mobs that proc.So in some other words you don't like content you need to put some work into -.-, then later complain it still not fair even though it was just released. O.o' dude you got issues just like many others here. The content is not hard, just people have been spoiled becuase this game is easy. I mean SE nerfs it for the dumbest things. As you know people who skipped on first part are trying to catch up now. What does that want to tell you? So you made it to 30's so close yet so far? -.- wow.
Pagos is easier than O8S but I have O8S downed multiple times while I am still leveling in Pagos after god knows how many hours/days. Difficulty doesn't matter, the enjoyment factor does, however. Pagos is not enjoyable on its own.So in some other words you don't like content you need to put some work into -.-, then later complain it still not fair even though it was just released. O.o' dude you got issues just like many others here. The content is not hard, just people have been spoiled becuase this game is easy. I mean SE nerfs it for the dumbest things. As you know people who skipped on first part are trying to catch up now. What does that want to tell you? So you made it to 30's so close yet so far? -.- wow.
Last edited by ErryK; 08-17-2018 at 01:06 AM.
♥ Baby, tell me, what's your motive? ♥
I agree about the complaining portion, this forum is the worst however at the same time when it comes to Relic it is very justified. They keep adding the same bs we have told them many times we are tired of (fates, light grinding, etc..)And just because the same forum crowd complains about it doesn't mean it isn't. It gets very old given there is very little this forum likes when it comes to new content period. There has never been a relic where this community didn't complain incessantly about it from atma, to light farming to dungeon drops and so on. I pay very little attention to it anymore.
Relative to more than one I'll wait and see how that pans out after getting my first. I hit level 30 yesterday and the one relic isn't all that hard to get in my view.
I'll give some points on that, I'm pretty much all into relics, over all first phase was not hard finished everything within 2 weeks from the first release, before all these nerfs just doing simple things a few hours a days. New area is not that bad, people just jump the gun. Can it be better yeah some things are tedious. Will it change? yeah just not fast enough to please everyone.Yes, because previous relics were super easy! How about people don't like boring, tedious content where you're essentially pressing the same few buttons endlessly. Wow, what challenging content! If I wanted to fight target dummies, I'd go hit the one in my yard. That's what Pagos: target dummy mobs that proc.
Everyone has a perspective, just because it's not easy does not make it bad content. I for one like it. It's nice to be challenged and use common sense, hence the XP loss. Can use a bit of improvements, I think the worst part of this content is knowing that players still don't understand how to rotate the elemental wheel and expect people to carry them. Given XP should be raised a lot more if you solo or duo. At higher levels forces you to join a fate train :/. That or increase crystal drops for solo to duo. I know SE trough us a bone and give us a FC buff for those drops. -.- /
Everyone finds value in some sort of entertainment. Seeing most people just stay there and don't co operate to help high level kill to some degree is sad and vise a versa on lower levels. Besides constantly going in and not take a break can cause the enjoyment factor to be affected. Unless your a relic grinder or straight up just grind to get thing done sounds more of a personal issue. I enjoy relics, doing all, and I know it will be tedious. However I have common sense to understand that my action will affect how I enjoy the content. It's sad that most just want things fast :/...
Same here, and ultimately it made me unsub... Not going to pay for a sub when all I do is log in for 10-15min of Namazu crafting dailies.
When a game fails to be fun and engaging it is bad content. Duration to achieve rewards is not the issue, but rather the bland means to get there.Everyone has a perspective, just because it's not easy does not make it bad content. I for one like it. It's nice to be challenged and use common sense, hence the XP loss. Can use a bit of improvements, I think the worst part of this content is knowing that players still don't understand how to rotate the elemental wheel and expect people to carry them. Given XP should be raised a lot more if you solo or duo. At higher levels forces you to join a fate train :/. That or increase crystal drops for solo to duo. I know SE trough us a bone and give us a FC buff for those drops. -.- /
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