When a game fails to be fun and engaging it is bad content. Duration to achieve rewards is not the issue, but rather the bland means to get there.Everyone has a perspective, just because it's not easy does not make it bad content. I for one like it. It's nice to be challenged and use common sense, hence the XP loss. Can use a bit of improvements, I think the worst part of this content is knowing that players still don't understand how to rotate the elemental wheel and expect people to carry them. Given XP should be raised a lot more if you solo or duo. At higher levels forces you to join a fate train :/. That or increase crystal drops for solo to duo. I know SE trough us a bone and give us a FC buff for those drops. -.- /
Honestly curious. What isn't Optional Content in this game? The MSQ is as close as it gets to being mandatory content to progress in the game.
Getting really tired of "Optional Content" being tossed around like that. The relic is a weapon that is very much a representation of your class, and grows with you throughout the expansion. That's quite a bit more personal than dressing up as Hein.
The optional content thats kinda the main attraction of SB for casual players? And that has not been received that well from the very beginning? I mean if we talk about this way maybe the next relic is just simply killing one monster in a room thousands of time. (And having a death penalty if you die through it) Its not harder than pagos, which is nothing more than constantly beating monsters so that would be fine right? Its optional content right?
There is just a line for everyone. If yours is still not crossed by this then hey fine for you. But others may have more expectations for fun content, especially if its the main new one in SB.
Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.