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  1. #531
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Deceptus View Post
    The front page of this forum is littered with anti pagos posts

    The front page of the FFXIV is littered with anti pagos posts.

    Example:

    https://www.reddit.com/r/ffxiv/comme..._mind_we_need/

    https://www.reddit.com/r/ffxiv/comme...unity_for_not/

    https://www.reddit.com/r/ffxiv/comme...ies_for_ffxiv/

    If you can't find them, you're purposely not looking. These aren't rants, they're constructive criticism.
    Uhm, I’m a bit confused here... Those threads are still not “Pagos is great content”. The post Gwyn quoted is insinuating that the people who dislike it are a vocal minority, and that the people who love it are the majority, but they won’t speak up about it.
    (0)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  2. #532
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by HyoMinPark View Post
    Uhm, I’m a bit confused here... Those threads are still not “Pagos is great content”. The post Gwyn quoted is insinuating that the people who dislike it are a vocal minority, and that the people who love it are the majority, but they won’t speak up about it.
    Yeah, missread it and deleted.
    (0)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #533
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Zsolen View Post
    It is not badly designed at all, though. You just don't like it. Funny how a small part of the people (all on the forums) want content to 100% focus on them, aside from raid content. If it doesn't focus on them, it must be bad!
    Hmm, reddit has a thread with upwards of a 1000+ updates with the majority of people complaining how awful Pagos is. This is one of many threads. Numerous people have commented their discords and FC circles have also complained about Pagos. So no, it isn't just a small group on the forums. More or less everywhere FFXIV you look, people are trashing Pagos for being a dull, boring, uncreative mess. Regardless, no one is even asking for the mob chain to be nerfed, they're asking for options. In such a scenario, you get your mob grind while the rest of us get the NM train, quests, leves or whatever other alternatives that isn't "grind 500 Blood Demons so Ash Dragon maybe spawns." If I wanted a Korean grind style MMO, I'd play one.
    (25)

  4. #534
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    I'm on the side that Eureka Anemos is fine. I also said that I expect the next step of Eureka to be better.

    Pagos is not this. What I expected would be something like a repeat of Anemos, but with new things thrown into the mix to make it a littler more engaging/fun. Daily/weekly quests, Key Item/Treasure NM's (that can only be 8-manned), etc. Instead it's a white zone with frequent Heatwaves making me use sunglasses (totally wanted to relive the Valkurm Dunes, SE. Jeers to that), requires parties to separate and fight their own mobs in their own little areas and finally; weird NM spawns due to apparent zone recycling (making the hunt tracker unreliable).

    All SE had to do was make it Anemos 2.0 (with more neat features to make levelling up a little more... not what it is now). Instead they made it something worse.

    Edit: going afk at all (food, bio, attention hungry pets, doorbell, etc) will most likely kill the chain.
    (12)
    Last edited by Nestama; 08-16-2018 at 07:03 PM.

  5. #535
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Zsolen View Post
    It's a relic. It's shouldn't be just handed over.
    Its kinda funny because the HW relic took me longer than the Anemos one did..so you kinda got it more handed over with Eureka..also the relic was always the casual weapon. This meant grinding but a grind that was possible for casuals. Pagos just means that someone needs hours per day to get a small amount of progress and hope to not die because than all of this is lost. Honestly I dont feel like this is a good way for casuals..you are not able to do anything else in the game while there and need how many hours to complete it.

    Another big problem I see with Eureka is that you always need the older ones to get into the new one. So if they somehow manage to do a fine version on the last one people still need an ungodly amount of hours to go through three older ones before they can try the newest one. Thus they will fall back and might have problems even leveling in the older ones. The challenge log is a good start for helping to catch up but its only weekly and its still quite a bit of time. With Diadem 2.0 one could at least start there right away and did not need to go through Diadem 1.0 first.
    (11)
    Letter from the Producer LIVE Part IX Q&A Summary (10/30/2013)
    Q: Will there be any maintenance fees or other costs for housing, besides the cost of the land and house?
    A: In older MMOs, such as Ultima Online, there was a house maintenance fee you had to pay weekly, but in FFXIV: ARR we decided against this system. Similarly, these older MMOs also had a system where your house would break down if you didn’t log in after a while in order to have you continue your subscription, but this is a thing of the past and we won't have any system like that.

  6. #536
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    You know, I think it really can work, it just needs to not be so punishing. I mean, cut the chain in half but with more monster HP and less damage so it isn't as frantic. Add little side activities beyond fates. It's just for some odd reason, they went full hardcore on it.
    (0)

  7. #537
    Player
    TheGrimace's Avatar
    Join Date
    Sep 2012
    Location
    Hildibrand's Pocket
    Posts
    1,274
    Character
    Knives Jonquil
    World
    Excalibur
    Main Class
    Rogue Lv 100
    I'd like for monsters to be a little weaker. They're still damage sponges whether or not you have magicite equipped, and the fact that we get no new magicite in Pagos drives that home. It's one more reason the content feels shambled. Anemos was guilty of this too, but it wasn't as noticeable when you're not focusing on chains for EXP.
    (1)

  8. #538
    Player Miles_Maelstrom's Avatar
    Join Date
    Aug 2013
    Location
    Idylshire
    Posts
    448
    Character
    Miles Maelstrom
    World
    Gilgamesh
    Main Class
    Scholar Lv 80
    Quote Originally Posted by InkstainedGwyn View Post
    This. I keep hearing "there's a huge number of people who love it they just don't speak up" but... where? I don't see them on the forums, I don't see them on reddit, I don't hear them in game in any of the FCs or LSs I'm in, I don't see them in Pagos itself and it's been acknowledged that when people went into Anemos to look for people to "just chain" instead of run the train, they couldn't find anyone. That doesn't sound like a "huge portion of of the population who like it" to me.

    You like it? That's great. I wish they'd given us Eureka without the relic attached so that people such as yourself who enjoy it could play it. I have the sneaking suspicion that if they'd divorced the two they would have found that a tiny fraction of the community was actually playing it - but I'll fully admit that I have no proof there.
    Oh Yeah, I heard DPS queues in Duty Roulettes are instant, because the majority of players grind level appropriate monsters to level and don't touch things like dungeons,fates, or anything else SE has in the game. They should stop wasting their time players clearly only grind mobs out in the world and nothing else . . . fun times.
    (3)

  9. #539
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I'm at level cap now and it's far more casual. Can just cruise around as I please and solo spawn most of the NMs. Didn't take long to mow down about 50 worms as a black mage alone; biggest hit on those lv28 enemies was a 270K direct crit Foul. Soloing lv35 minotaurs to pop Brothers was slower but has a chance to give me light for weapon progress and I can just Sleep them for a moment if my HP gets low. While level cap feels much more powerful and less stressful than low level play, the grind is still crazy. Farming more protean for addition weapons after your first is going to be very slow. I've heard of people getting a large boost from gentle or bright light, but this hasn't happened to me ever. It's either feeble light or nothing. Presumably that will be nerfed some time, but not until the weapon is irrelevant aside from glamour. Louhi seems a big pain to spawn. We can long farm enemies through multiple night windows, Louhi doesn't pop and our instance time expires. Pazuzu seemed far more reliable to pop; did not need a huge amount of enemies killed and being tied to weather helped you plan and predict exactly when it would arrive.
    (2)

  10. #540
    Player
    Lord_Umbra's Avatar
    Join Date
    Jul 2017
    Posts
    162
    Character
    Umitu Umbra
    World
    Tonberry
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Zsolen View Post
    I find dungeons very boring, but I know a lot of other people like dungeons. That's why I don't demand that dungeons be very different. What you see as fun and engaging, others may not.
    You have plenty of other content to do, those of us do the relics from ARR to HW ones that want our SB ones have 0 option but do Eureka unlike last two which gave a lot of different content to do in order to complete each step of relic, even the books that people hate were do fates/dungeons & not just grind this single mob hope NM spawns.
    If want any gear you've got Raids,Trials,Dungeons,24-mans,Vendors,Crafters.. if want my SB relic I got... .. Pagos.

    I can say that once I finish my Pagos Relic "working step 2" I wont be goign back for any others like did with Anemos grinding more than one, Pagos is just tedious in game not design be this tedious.
    (2)
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