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  1. #41
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sigma-Astra View Post
    You asking not to have 4 man content using Rathalos tactics IS saying that you want it nerfed because it's too hard or uncomfortable for you personally. You may not be saying the word "nerf" outright, but you are definitely insinuating it.
    No, i'm saying it because as I look at queing for it as a dps in raid finder, its a 20 min wait. There are only five pf adverts and half are farms, and all are waiting for healers. I'm saying it because all the raid finder parties i've been in have ended in vote abandon (and its not due to any one person; people just make mistakes) Everyone here has a really bad habit of saying "oh, it's easy" when experience tells me no, it's not.

    If this is going to be a model for hard content, it's not going to be as successful as you think it is. If you want harder content for four mans, rath is probably the worst model for it because of the three cart rule, and the general mechanics of the fight. I'm doing it as the potential audience for it; the kind of players you want to increase their skills and try hard content in roulette situations, and I'm telling you right now, it's not working as well as intended.

    It's more just another ex trial with limitations, than it is harder four man content.
    (1)
    Last edited by RiyahArp; 08-11-2018 at 10:36 AM.

  2. #42
    Player
    JohnSeal's Avatar
    Join Date
    Jul 2018
    Posts
    151
    Character
    Andre Cat
    World
    Lich
    Main Class
    Red Mage Lv 60
    I totally agree with the OP! This fight is huge, mentally and physically tiring... probably one of the worst trials for me.
    I think Byakko was much easier and a lot of fun.
    After two days 99% of parties are DUTY COMPLETE. Do some serious progression with a regular composition is almost impossible, because people give up after 10 tries in half an hour. There are not difficult mechanics to understand, is just dodge dodge dodge. If the healer get killed or stun it’s basically a wipe because won’t be possible to get back on track, as a healer I gave up because from PS4 Esuna 3 ppl at the time it’s overwhelming. Most of ppl are trying to clear now with 1 healer and 3 tanks in a endless fight.
    Doesn’t seem a fun, special event to enjoy and get cute stuff but a rush against the time. Bad designed and I hope will be the last lol
    (0)

  3. #43
    Player
    Sigma-Astra's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    1,085
    Character
    Soma Kagami
    World
    Sargatanas
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by RiyahArp View Post
    No, i'm saying it because as I look at queing for it as a dps in raid finder, its a 20 min wait. There are only five pf adverts and half are farms, and all are waiting for healers. I'm saying it because all the raid finder parties i've been in have ended in vote abandon (and its not due to any one person; people just make mistakes) Everyone here has a really bad habit of saying "oh, it's easy" when experience tells me no, it's not.

    If this is going to be a model for hard content, it's not going to be as successful as you think it is. If you want harder content for four mans, rath is probably the worst model for it because of the three cart rule, and the general mechanics of the fight. I'm doing it as the potential audience for it; the kind of players you want to increase their skills and try hard content in roulette situations, and I'm telling you right now, it's not working as well as intended.

    It's more just another ex trial with limitations, than it is harder four man content.
    Everything you just said is basically you saying in a long, roundabout way that's it's too hard for you and that the three death rule and the mechanics is too much to grasp at a basic, fundamental skill level not only for you, but the choice few people you've collectively seen in PF. Keep in mind that the things you see in PF are not, and I will stress...ARE NOT...a prime example of the entire majority of the fanbase like you think it is. You're saying all of these excuses because of all of the parties and problems you've seen, key word, you, Riyah. Not any one else that you know of, but you. This is a personal you problem....not a grand-scale problem that you're exaggerating it to be right now.

    What potential audience could you possibly be? You've complained about other EX trials being too hard, you've complained about Savage being too hard, you've complained about the idea of Savage mode dungeons being too hard, and now you're complaining that Rath EX is too hard. If all of these things are too hard for you, then don't simply do them? Does everything need to be catered to your specifications of difficulty and screw the rest of the people that enjoy it? No. No, it certainly does not.

    Find like-minded people to practice with in PF instead of relying on Raid Finder. That was your first mistake and by now, you should know better. No one goes through Raid Finder to practice, they set up learning parties first and if you don't see a learning party, you make one yourself. It's not hard work, you just don't want to take the initiative in setting it up. Any time I want to attempt a new EX whatever, I've gone through PF and either joined or made a learning party myself. I did it for Tsuki until I had her on farm....and I've been sitting on 99 totems for over a month at least by now.

    Stop making or finding excuses to limit everything or have it catered towards your personal difficulty specifications. You certainly don't represent the casual fanbase no more than I represent the raiding fanbase.

    Saying that it's not working well as intended only means that it's not working for you when clearly, plenty of other people are fine with it.
    (7)
    Last edited by Sigma-Astra; 08-11-2018 at 10:57 AM.

  4. #44
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Players:
    WE WANT HARDER CONTENT!

    Also players!
    THIS CONTENT IS TOO HARD! PLSNERF

    Players after nerf:
    THIS TOO EASY! I WANT CHALLENGE!
    (2)

  5. #45
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    I haven't killed EX yet but I have done a fair few pulls. I have not played any of the Monster Hunter games.

    With the above in mind, the main problem I see is the fight appears to be designed for players who control characters with high mobility. But this is something FFXIV doesn't have. Sprint has a super long cooldown, only some classes have abilities that help them get out of an area fast but they have a long cooldown, and nobody is able to roll. So we're left with little more than basic movement for a fight that very much appears to demand more.

    The mobility issue is amplified by server ticks randomly going against you. There are times I dodge fine, and there are other times I appear to dodge fine but I get hit anyway. I'm hoping this was a latency issue because it was patch day. I rarely have issues dodging anything in this game telegraphed or not, but the server ticks sometimes punished me hard on Rathalos EX.

    I think the idea for the fight is super cool, but it is a bit dull that we tackle 90% of the fight by just running around. Extra buttons to do things like roll and jump would have greatly added to the dynamic that avoidance is key to winning.
    (2)

  6. #46
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Penthea View Post
    snip
    Did it on RDM, no problem. 4 RDM's on top of that. And stack method. Just a matter of players getting better instead of crying foul and too hard. We're not the DOTA 2 and LoL community. Let's keep it that way.
    (0)

  7. #47
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100
    The furthest I’ve gotten through it is:
    We get to the second phase and he almost immediately flies right into me and inflicts poison along with really high damage. I died from the poison and since two others died before the second phase it was a failure.
    I’ll try again when I’m stronger I guess?
    (0)

  8. #48
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Elkanah View Post
    Did it on RDM, no problem. 4 RDM's on top of that. And stack method. Just a matter of players getting better instead of crying foul and too hard. We're not the DOTA 2 and LoL community. Let's keep it that way.
    Which illustrates my point because rdm has amazing mobility. They have a very distinct advantage over any other caster classes.

    I'm not sure what DOTA and LoL have to do with this though.
    (0)

  9. #49
    Player
    JohnSeal's Avatar
    Join Date
    Jul 2018
    Posts
    151
    Character
    Andre Cat
    World
    Lich
    Main Class
    Red Mage Lv 60
    Quote Originally Posted by Elkanah View Post
    Players:
    WE WANT HARDER CONTENT!

    Also players!
    THIS CONTENT IS TOO HARD! PLSNERF

    Players after nerf:
    THIS TOO EASY! I WANT CHALLENGE!
    I personally think Rath Ex should be just for FUN, not challenging, stressing or overwhelming. I mean what ppl want is the mount and a little pig lol It suppose to be easy and quick like Moonfire event or Yokai but honestly it take ages to progress, ppl give up after 10 tries and it’s a pretty difficult fight if not habit to MH strategies. Right now with SIGMASCAPE uncapped most of endgame player are focusing on logs/books runs and it definitely disappoints being forced spend one hour to get a scale
    (0)

  10. #50
    Player
    Elkanah's Avatar
    Join Date
    Sep 2014
    Posts
    909
    Character
    Shikaree Sinhunter
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Penthea View Post
    .
    Their communities cry over the littlest thing, rather than learning to adapt and play better and get better at the game. Are you kidding me? BLM SS is incredibly high, especially with or without endgame BiS numbers. So high in fact, if you actually do content for 350 stuff, 360 Ridorana and upgraded 60 gear or the current 60 gear HQ crafted (through resistance credits), you shouldn't have a problem with dodging mechanics. Most of the time, you shouldn't even need to use sprint. If you are, that means you're not paying attention well enough to easily see he's looking at you -> run to the side. Instead, players run BEHIND or IN FRONT of the monster. Anyone who's ever run any boss fights, knows standing behind the monster and standing in front of most bosses, are no go zones (except for MNK and SAM who move around, with DRG).

    I do understand it can be difficult, but it's really not. You may need to upgrade your gear if you feel it's too much.
    (0)

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