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  1. #1
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by RiyahArp View Post
    I am willing to let expert be harder overall, but on the flip side that just means people will seek tomes elsewhere if it becomes too hard with too many vote abandons.
    You have to recognize the absolute chasm of difference between current expert dungeons and anything that is going to get Vote Abandoned. I don't want my expert roulette to be Rathalos EX either but there is surely so much room for increasing the difficulty of these dungeons that saying "they could make Expert roulette dungeons significantly harder" is hard to argue against.

    There is so much braindead easy content in this game I don't understand how anyone who has played it for any length of time (and amassed any skill at it) could be saddened by the idea of SE stepping up their game. What better place than a roulette literally designated for "experts"?

    Quote Originally Posted by Kaonis View Post
    As for them adding more content like this to the game? Sure, but I would instantly quit and I imagine many others would do the same. This sort of fight just doesn't work for this type of game let alone with their engine.
    Byeee! Have fun! o/
    (4)

  2. #2
    Player RiyahArp's Avatar
    Join Date
    Oct 2017
    Posts
    1,471
    Character
    Riyah Arpeggio
    World
    Exodus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MoroMurasaki View Post
    I don't want my expert roulette to be Rathalos EX either but there is surely so much room for increasing the difficulty of these dungeons that saying "they could make Expert roulette dungeons significantly harder" is hard to argue against.
    Make it as hard as you like, just don't require it. That's all i ask. Just don't make people go through Super Vault to do the story.
    (0)

  3. #3
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by RiyahArp View Post
    Make it as hard as you like, just don't require it. That's all i ask. Just don't make people go through Super Vault to do the story.
    There’s literally no piece of Extreme content that serves as an MSQ roadblock in this game. Considering they’ve even taken out the post-main expansion dungeons to trim down the MSQ because people complained it “took too long”, you don’t have to worry about a thing.
    (4)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  4. #4
    Player
    jameseoakes's Avatar
    Join Date
    Aug 2014
    Posts
    1,356
    Character
    James Oakes
    World
    Phoenix
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by HyoMinPark View Post
    There’s literally no piece of Extreme content that serves as an MSQ roadblock in this game. Considering they’ve even taken out the post-main expansion dungeons to trim down the MSQ because people complained it “took too long”, you don’t have to worry about a thing.
    Is that why we haven't had MSQ dungeons for a bit?
    (0)

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by RiyahArp View Post
    Make it as hard as you like, just don't require it. That's all i ask. Just don't make people go through Super Vault to do the story.
    Which is a perfectly fine. In such a scenario, you have leveling dungeons are the requirement. Keep those as they are and move Expert dungeons as purely optional harder alternative. Not unreasonable hard, but hard enough tanks can't pull entire rooms.
    (0)

  6. #6
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by RiyahArp View Post
    Make it as hard as you like, just don't require it. That's all i ask. Just don't make people go through Super Vault to do the story.
    I don't have a difficulty level for Super Vault (Vault EX - omg yespls) but I think there could be more difficulty within the main story. I think dungeons like the Vault and trials like Shinryu, Tsykuyomi and even Nidhogg are important. They bring an element of potential failure that you don't experience anywhere else in the main story and that allows people who beat them to get a taste of a sense of accomplishment for their character.

    I would never advocate for any EX trial, 4man or 8man, to gate people out of their story progression. That doesn't mean I don't think the dev team can't learn from this trial a bit and help scale up some 4man instances, yes some of which would likely fall into the msq.

    Again - not calling for Rathalos to suddenly appear in our next story dungeon, but I would appreciate it if I went into the next dungeon in the main story and got knocked on my butt because I was too complacent. Nothing insurmountable, but maybe at least some bosses that provide some chance of wiping from something other than "the healer died and we don't have a rdm or smn" which is pretty much the only way you can wipe to current dungeon "bosses" and even then it isn't guaranteed.
    (3)