A mistake = getting hit by anything that is not avoidable. That would limit it to targeted fireballs and his roars. Tons of mistakes were made, there was just a generous amount of compensation done.
Like I said in a previous post, Rathalos is absolutely best dodged at melee range; esuna not reaching someone because they are out of range shouldn't ever be a thing. A caster finishing their cast is something you cannot do on this fight. If you see this more than once especially, I'd daresay communicating to your team things like, "Dodge, don't finish cast" is pretty essential. It's not that heals and DPS are weak, it's just tanks have that much more HP and defense to work with (reason why I farmed most of it with 2 tanks, 1 DPS, 1 healer was because the one DPS literally could not dodge and asked if double tank was OK. We just rolled with it). With a decent weapon (relic, diamond weapon and knowledge of tank DPS rotation for burst damage), tanks function just as well as DPS in this fight. This entire fight is dodging, resource management and bursting during key segments.
Mistakes as it is do not one shot if you have full HP. The video shows that. I literally took 2 people through normal version and immediately into EX; just told them to do exactly as I said (which I posted above in the tips). Took one lock out, but we killed it. I've never taken someone completely new to the fight in any EX primal before, taught them the fight and killed it. This fight is way easier than people act like it is because it's simply not what they've grown used to in FFXIV (and one of them had never played MonHan, so every animation was completely new to them). We definitely got the easier fight out of the two collaborations (I genuinely cry every time we fail Behemoth - that's SO much pots/buffs/zenny lost after a while. At least here you only lose time and gear durability).



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