If this is an experiment to see if they can really change things up... I would consider it a failed experiment.
I would rather unsub than play a game that is like this.


If this is an experiment to see if they can really change things up... I would consider it a failed experiment.
I would rather unsub than play a game that is like this.
ok seeya
legit though, the fight actually introduces some sort of difficulty that isn't just mechanics for once. it isn't difficult if you know how to use your brain, but for others it apparently is



It's one of the easiest Extreme fights in the game (if not the easiest), people just can't handle it when the actually need to look at the boss and not a cast bar. He's very slow and the only thing difficult about it is that it's putting more reliance on people to actually move than healers just dragging their corpse through.
I hope more fights like this are introduced, sans no healing because I would like to see traditional comps back.
wholeheartedly agree, i'd love to see more fights like this, along with more mechanics introduced in the fights as well. the fight is very easy, just gotta see who he's facing and winding up his animations for, and move, if you're ranged. for melee i hear you can just stand under him -- so it is easily achievable once people have an idea of how he worksIt's one of the easiest Extreme fights in the game (if not the easiest), people just can't handle it when the actually need to look at the boss and not a cast bar. He's very slow and the only thing difficult about it is that it's putting more reliance on people to actually move than healers just dragging their corpse through.
I hope more fights like this are introduced, sans no healing because I would like to see traditional comps back.
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