So what I love is if they did make the requirement higher for spawn to try counter the train then all they've really done is make the train only viable method since take small groups x2 - x4 as long as the train spawn anything.
A system error occurred during event movement.




The issue they keep applying a Japanese mentality onto a Global game. I wager they figured by making NMs take longer it'll encourage the AFKers to help speed things up. Maybe that works in JP, it doesn't in NA. People who routinely AFKed in Anemos didn't give a damn how long spawns took. They were on their phones or youtube. All this accomplishes is making everyone else have to work harder for the same reward.



In Pagos today, we were trying to spawn Ash Dragon or w/e it's name is and there were already ppl afk in the corner lol





In all fairness, I spent over an hour trying to spawn the NM from the level 27 worms, and I had to be one of those people because my hands were beginning to hurt. I'm sure there are still AFKers a la Eureka, but some may have been in the same boat as myself.
It's poorly designed content when multiple people think the only thing progressing is the carpal tunnel in their hands.
Last edited by HyoMinPark; 08-08-2018 at 08:03 PM.
Sage | Astrologian | Dancer
마지막 날 널 찾아가면
마지막 밤 기억하길
Hyomin Park#0055
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

