This itself is a wishful assumption on the player base part.ridiculous spaghetti code
Bad code design is more likely the culprit here rather than actual bad code.
-> Yoshi-P mentioned he had to re-design the server/client for 2.0.
This itself is a wishful assumption on the player base part.ridiculous spaghetti code
Bad code design is more likely the culprit here rather than actual bad code.
-> Yoshi-P mentioned he had to re-design the server/client for 2.0.
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